2D Projectile disappears behind TileMap
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2
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297
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June 19, 2022
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Additional Textures for Tile Sets
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1
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471
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June 18, 2022
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How do I edit a Tile set using blueprints?
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1
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279
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June 3, 2022
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Proper tilemap / sprite sizes for Paper 2D? [UE 4-27]
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4
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364
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March 20, 2022
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Tilemap Component does not load at launch?
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4
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458
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March 19, 2022
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How to move a custom pawn via AI controller?
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0
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410
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May 11, 2020
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Why the brightness of Tilemap in gameplay is different from the Tilemap window?
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4
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136
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September 8, 2021
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Shader with 3 tiling textures (PBR) with height blending and contrast control
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4
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128
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August 22, 2021
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3D Tiles & Custom Culling - Performance Issues
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1
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397
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August 21, 2021
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Runtime grass spawning
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0
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124
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June 1, 2021
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How can I eliminate the gap between tiles in the tile map?
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6
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1826
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June 1, 2021
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Tile map component not rendering
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6
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729
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May 14, 2021
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Problem with Tilemap Texture Loading (solved)
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1
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154
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May 14, 2021
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Importing tile maps from Tiled
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1
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386
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April 26, 2021
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Add borders between Landscape Blend Layers?
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1
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302
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April 22, 2021
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Paper 2D - Spawn random enemies in a tileset (for arena style game)
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0
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130
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March 25, 2021
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Tilemaps lines pop-up issue
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1
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107
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March 17, 2021
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Point Lights behaving strangely on Tile Maps/Sprites when in Forward Rendering(4.24)
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2
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335
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December 5, 2020
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multiple tilemaps or one tilemap,which is better for rendering?
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1
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272
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November 24, 2020
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tiled mesh flickering on edges
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2
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409
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November 17, 2020
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Theoretically how would you go about bending a Tile map?
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2
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100
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November 8, 2020
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Automatic tiling
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2
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475
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September 16, 2020
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How to force TILEMAP to dynamically generate navmesh after SetTile
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0
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121
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August 25, 2020
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Paper2D: Autotile tilemaps?
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1
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258
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July 22, 2020
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Has support for JSONs as tile maps been removed?
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0
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125
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July 22, 2020
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Game FpS halve when TileMap is in viewport
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0
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134
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June 3, 2020
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2D-platformer is hitching at constant 120/60fps
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0
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105
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May 24, 2020
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Dungeon Generation System
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2
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748
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April 29, 2020
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Dungeon Tile Connection System
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15
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175
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April 28, 2020
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Paper tile map actor not functioning as expected with a Spot Light
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1
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310
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February 4, 2020
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