Im new to unreal engine. Currently i’m trying to create a simple paper2D game. I’ve created my tilemap but couldn’t find the settings options for the tilemap collision. I know the tilemap is an experimental feature and not fully implemented.
My character is overlapping everywhere in the tilemap. How do i use tilemap in paper2D project?
You also need to enable the Collisions on the TileMap itself. Open up the TileMap Details > Collision > Sprite Collision Domain and set it to 3D. They briefly mention this in the docs but it is just a sort of afterthought.