Android Vulkan Mobile: Rendering artifacts and very low resolution textures for runtime generated assets
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0
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11
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November 26, 2024
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Screenshots poorly rendered
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22
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7803
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September 18, 2024
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[Feature Request] Static Enum or Static Multi Switch for Material Editor
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1
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276
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June 4, 2024
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Quality of exporting mesh as .usd
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2
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679
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June 3, 2024
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AI bot accounts invading the forums
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3
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603
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March 20, 2024
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how to increase texture resolution / quality on Oculus Quest?
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2
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1798
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March 8, 2024
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How to keep High Quality for Characters From Daz Import?
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4
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1565
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December 10, 2023
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Low quality textures and shades after package project
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3
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1952
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December 3, 2023
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Sudden Lighting Changes?
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4
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1503
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August 24, 2023
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Request for improvement of the texturing tool.
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5
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285
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July 26, 2023
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Poor quality Image UI Widget
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4
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2578
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October 20, 2022
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Mid-Roughness noise
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5
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1517
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July 16, 2022
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Better quality (reflective) water? (4.26 Water plugin)
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6
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2159
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June 21, 2022
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Video output quality
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0
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470
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November 14, 2021
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Blurred textures
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2
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369
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October 7, 2021
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Screen Resolution not working properly
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2
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606
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June 3, 2021
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Setting mesh at runtime results in low quality
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0
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496
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April 22, 2021
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Particle emitter spawning at half rate on Android
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1
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840
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February 11, 2021
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What settings change when building a game?
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0
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334
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January 20, 2021
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Problem when try to save Map Variables
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1
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1198
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December 28, 2020
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Unreal Remote 2 Camera Offset
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0
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380
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October 16, 2020
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Start to Finish Cinematic Render Settings
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0
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438
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October 15, 2020
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iOS rendering issue
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0
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347
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July 6, 2020
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Editor Jitter
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2
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1366
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April 20, 2020
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Please perform better QA on Marketplace Characters
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0
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336
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April 13, 2020
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Dynamic Shadow Quality And Fading Out?
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5
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3478
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March 29, 2020
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Particle effects and scalability settings
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7
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4274
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February 8, 2020
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How do I turn Editor low quality mode off after turning it on?
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1
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402
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January 19, 2020
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How to maintain texture clarity at a distance?
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15
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3014
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October 16, 2019
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Difference between resolution quality and screen percentage
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4
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19877
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September 23, 2019
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