how to increase texture resolution / quality on Oculus Quest?

Hello,

No matter what I do, I can not get textures to show up in their full resolution when running the app on the Quest.

I tried all quality settings I could find, including:

  • No Mips
  • Compression Settings from “Default” to “HDR”
  • Lossy Compression Amount “Lowest”
  • Compression Quality “Highest”
  • disable texture streaming
  • Max quality settings in project settings → ASTC Compression Quality
  • different source file formats (tga, png, 8bit, 16bit)
  • set sg.texturequality to higher values

The texture always looks very low res, in fact none of the changes above appear to have any impact at all.

Am I missing some fundamental information related to development for Quest?

Hi, did you find your solution ?

Any solution found?
I need 8k on Quest 3 and can’t get past 4096 x 4096 now. The hardware can play 8k stereo videos (in marketplace videoplayer) but texture size in Unreal seams limited to 4k.