Using a custom Trace Channel with default response set to Overlap. So why is LineTraceBySingleChannel() hitting a cube's with response set to Block, but not a cube with response set to Overlap?
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2
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1958
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April 5, 2021
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Overlapping doesn' happen
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3
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390
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March 16, 2021
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Skeletal Mesh "walk" over another Skeletal Mesh
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1
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534
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March 15, 2021
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How to override OnActorBeginOverlap?
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4
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1683
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March 8, 2021
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Rotate player towards object while overlapped and after key press
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8
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711
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February 27, 2021
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Overlapping foliage issue
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4
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1721
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February 25, 2021
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Simple way to Teleport an Actor?
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24
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35985
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February 24, 2021
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Using a capsule component with APaperCharacter
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0
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239
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February 19, 2021
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Line Trace - Checking ground hits - C++
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1
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2357
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January 26, 2021
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Overlap Event not being runned
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31
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477
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January 21, 2021
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Using ActionBind only while Overlapped
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1
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330
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January 6, 2021
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Can I change BSP collision channel and delete built in channels?
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0
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217
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January 3, 2021
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True and False firing simultaneously
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4
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897
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December 10, 2020
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Frame-Rate Independent Motion Controller Overlap Events?
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2
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387
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November 12, 2020
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Procedural mesh collision volume?
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0
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483
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November 11, 2020
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2個以上複数個の背景cgの切り替え方法
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1
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638
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November 5, 2020
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Overlapping Not Working As Intended
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17
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901
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October 31, 2020
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How to follow again animation bp block after playing animation in third person character?
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0
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255
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October 10, 2020
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Landscape cant generate overlap/hit events
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6
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2616
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September 24, 2020
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highlight actor with camera
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1
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826
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September 14, 2020
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How do I get the amount of overlapping geometry between two meshes?
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2
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3569
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September 3, 2020
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C++ constructor created collision boxes don't work
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4
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714
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August 30, 2020
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How do I trigger events with another object?
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4
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1665
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August 27, 2020
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Overlap detection only working on specific components of actor
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0
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427
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August 25, 2020
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Masked VS Translucent User Interface
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0
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446
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August 21, 2020
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Accessing a static mesh component of an AActor
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2
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495
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August 3, 2020
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How to play sounds when overlapping foliage
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8
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3276
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August 3, 2020
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Line Trace component ONLY working once?
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1
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654
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June 8, 2020
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Placing a sink inside a counter (Both static meshes)
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2
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183
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May 21, 2020
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Light switch with crosshair overlap.
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4
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468
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May 16, 2020
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