Accessing Child Events/Functions From Child Class/Actor
|
|
2
|
27
|
September 3, 2024
|
Switch Between Child Blueprints in Parent Blueprint?
|
|
2
|
137
|
June 7, 2024
|
Variables Set as Not Instance Editable Still Showing on Children Blueprints
|
|
4
|
1603
|
November 30, 2022
|
Getting rid of functionality in child character class
|
|
7
|
1324
|
October 22, 2022
|
Get overlapping actors and displaying floating text above child actors
|
|
0
|
637
|
July 25, 2021
|
Overlapping doesn' happen
|
|
3
|
425
|
March 16, 2021
|
C++ access public variable from child class
|
|
0
|
433
|
December 24, 2020
|
If if create a child class for a character and then change the mesh in the child class, the updated mesh should show up when using this child class right? if not, how would you do so?
|
|
18
|
1209
|
July 16, 2020
|
Thumbnails Not Showing Properly on Child BPs
|
|
7
|
1228
|
April 24, 2019
|
Child of object is directly of object class, why?
|
|
3
|
553
|
September 21, 2018
|
Child class won't compile because base class has errors, but they're not listed in the console
|
|
15
|
2902
|
July 25, 2018
|
How Do I use Hit Event to Make an If/Else Collision?
|
|
6
|
1382
|
January 14, 2018
|
Default values not correct on mobile devices
|
|
2
|
287
|
January 7, 2018
|
Child blueprint does not call parent BeginPlay unless overriden (in BP Nativized Shipping Builds)
|
|
3
|
687
|
October 21, 2017
|
Child class can't call parent class event dispatcher on other instances of that child class
|
|
2
|
715
|
September 9, 2017
|
Casting Actor class to child class derived from it?
|
|
0
|
675
|
May 17, 2017
|
Event Dispatcher of Parent Class Inaccesible in Child Class
|
|
2
|
752
|
May 15, 2017
|
BlueprintNativeEvent - Override TestFunc in grandchild, then child, results in grandchild's override becoming TestFunc_0
|
|
4
|
683
|
March 9, 2017
|
Created some spawners for my enemy actors so that I could place the enemies in their correct locations in editor but spawn them at a later time using triggers. But they only function properly when I trigger them on level load
|
|
0
|
516
|
December 31, 2016
|
Failed building connection [...] Child Reference is not compatible with Parent (4.10, Blueprint)
|
|
14
|
1180
|
July 28, 2016
|
Child BP not restoring Character Animation
|
|
0
|
347
|
July 18, 2016
|
Overriding a function creates an Event instead of making a new function
|
|
2
|
2469
|
July 12, 2016
|
How work the ConstructionScript functions from a parent class in a child class
|
|
1
|
1427
|
October 15, 2015
|
How can I force blueprint to re-import c++ changes?
|
|
2
|
742
|
August 4, 2015
|
Blueprints: Some modified variables of Custom Components will reset if changes are made to custom component parent classes
|
|
4
|
611
|
July 1, 2015
|
Failed to add Class, compiler error
|
|
0
|
432
|
March 17, 2015
|
Blueprint Class overridden functions in packaged game
|
|
3
|
444
|
March 14, 2015
|
Child blueprint defaults bug
|
|
9
|
576
|
February 20, 2015
|
How Overwrite static mesh in parent blueprint via child?
|
|
1
|
787
|
September 1, 2014
|