Placing a sink inside a counter (Both static meshes)

So I’m trying to place a sink inside a counter, both of these are static meshes. When I try to place the sink in the counter, the counter melts through it giving me a silly shallow sink with formica filling.

So my question is: Is there a way to tell UE4 that the sink’s mesh should override the counter’s mesh?

-Cheers

Unfortnately not. Options are:

  1. Scale the sink so that it doesn’t show the counter

  2. Edit the counter and remove the part that appears in the sink

To do 2, you can use the new mesh editor tools, but you have to enable them first:

Well darn. Thank you for the reply, I’ll look into that mesh editor and see what I can do with it.
-Cheers