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Subtractive Brush Not Working
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14
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12743
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October 1, 2026
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Is using Event Dispatchers to communicate from BP Actors to Level Blueprint really the best approach for managing global systems like weather?
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17
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363
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September 2, 2026
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GetLevelScriptActor() is null in packaged builds
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0
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72
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August 7, 2026
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Loading sublevel causes GPU hitch
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3
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170
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August 3, 2026
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Breaking a Level Instance resets InstancedFoliageActor foliage to world origin (0,0,0)
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0
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56
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July 30, 2026
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Map not showing in editor
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16
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9818
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July 27, 2026
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Car handling different between different levels
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3
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115
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March 3, 2026
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Align grid to level instance you're editing?
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0
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48
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February 19, 2026
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World partitioned level and navmesh
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2
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249
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November 18, 2025
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How to get ParentPackageName of a level in Python?
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0
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51
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November 7, 2025
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Level Crash
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1
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156
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October 30, 2025
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TextureStreaming Crashes
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9
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1092
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October 24, 2025
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Level Streaming for Quests is good?
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4
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145
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September 20, 2025
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Sky Light - Buildings are Pitch Black
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7
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269
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September 7, 2025
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Can't delete spawned sound 2D
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11
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187
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September 6, 2025
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Set play rate affect / squeeze camera path
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0
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61
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September 2, 2025
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Open level and run script/transit variable to new level
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1
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60
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August 22, 2025
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How to reduce the water level on Z-axis?
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3
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5286
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August 19, 2025
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UE 5.2 Crashes when Saving Level
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2
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104
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July 24, 2025
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Best system to handle world with sublevels and world with interiors?
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5
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205
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July 20, 2025
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Transferring Actors from Sub-Level to Persistent Level
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4
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5415
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July 14, 2025
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How to access Child Actor Blueprint's EditInstanceOnly Property?
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2
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141
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July 4, 2025
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URGENT! I can't open my second Level in the Editor anymore! (Fatal error)
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5
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3413
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June 30, 2025
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Next level automatic
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3
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139
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May 20, 2025
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Rocky Mountain Landscape - Bierstadt [UE5], Albert Vahitov
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0
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159
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May 18, 2025
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Failed Level Migration in UE5.5.4
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1
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131
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May 13, 2025
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How to manage 4 seperate levels
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3
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154
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May 10, 2025
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Cannot save builddata
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6
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4068
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May 6, 2025
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[Bug report, UE5.5.4] Cine Camera not following "Current position on rail" of Camera Rig Rail.
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0
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190
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May 3, 2025
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SAME BPS ON DIFFERENT LEVELS?
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6
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146
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April 20, 2025
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