Dynamic Lights shining through walls w/o shadows
|
|
2
|
875
|
June 7, 2017
|
Forward Renderer and Ambient Occlusion - 4.14 Preview
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3
|
1671
|
June 4, 2017
|
SSAO Freezes with Custom Depth Pass
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|
3
|
552
|
April 26, 2017
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It's possible to exclude an object from Distance Field AO ?
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|
3
|
4507
|
April 24, 2017
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Precalculated Ambient Occlusion has "seams"
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|
0
|
551
|
April 5, 2017
|
Distance Field Ambient Occlusion not visible in VR Preview window
|
|
6
|
1482
|
March 31, 2017
|
Does baked AO work in 4.14?
|
|
0
|
493
|
February 24, 2017
|
Ambient Occlusion Baking Question
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|
0
|
897
|
February 17, 2017
|
Shadow on topology of custom vertex normal mesh
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|
3
|
1038
|
February 15, 2017
|
AO node inconsistencies
|
|
0
|
354
|
February 12, 2017
|
AO not affecting landscape
|
|
2
|
700
|
January 8, 2017
|
Ambient Occlusion with dynamic mesh interaction not working
|
|
0
|
634
|
October 20, 2016
|
no AO anymore on unlit viewmode with Mac version ?
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|
4
|
548
|
October 19, 2016
|
In game AO scalability
|
|
4
|
298
|
September 29, 2016
|
AO problem in 4.13
|
|
1
|
505
|
September 18, 2016
|
Ambient Occlusion (SSAO) jitter in UE4 4.8 promoted branch
|
|
9
|
3126
|
August 29, 2016
|
Tessellated Objects not Casting SHadow
|
|
2
|
697
|
August 8, 2016
|
Problem with DFAO and DFGI
|
|
2
|
828
|
July 31, 2016
|
Unwanted Ambient Occlusion
|
|
1
|
1877
|
June 15, 2016
|
SSAO with Asynchronous Compute
|
|
1
|
962
|
May 31, 2016
|
Stationary Skylight does not bake A.O. on mobile platforms
|
|
17
|
3522
|
April 18, 2016
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Lighting issues: Patches of light passing through a solid mesh when using baked shadows. Also, odd yellowish glow.
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|
0
|
615
|
April 9, 2016
|
Materials on Mobile
|
|
1
|
1635
|
March 23, 2016
|
Heavy handed occulsion shadows
|
|
5
|
274
|
March 1, 2016
|
How to mask SSAO?
|
|
0
|
439
|
January 29, 2016
|
[Bug?] 4.10.2 - Ambient Occlusion material input doesnt work on mobile platforms
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|
1
|
852
|
January 14, 2016
|
Why do my materials render grey, but only when using a AO material?
|
|
6
|
1679
|
January 11, 2016
|
Problem Ambient occlusion in blender
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|
2
|
536
|
January 5, 2016
|
Sky Occlusion with Movable meshes
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|
6
|
1646
|
October 1, 2015
|
Ambient Occlusion Material Mask doesn't work with normals
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|
2
|
756
|
September 19, 2015
|