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          | Can you show the roll of an actor's transform tangent in the viewport? |   | 0 | 18 | March 6, 2025 | 
        
          | Niagara ribbon tangents bug report |       | 2 | 939 | September 15, 2024 | 
        
          | How do I prevent spline meshes from overlapping? |   | 0 | 27 | September 6, 2024 | 
        
          | Problems with vertical loop on spline mesh |           | 19 | 6431 | August 26, 2024 | 
        
          | 4.7.2 "object has degenerate tangent bases" |           | 21 | 43756 | November 30, 2023 | 
        
          | Getting angles and direction on a spline? |       | 3 | 2031 | September 6, 2023 | 
        
          | Spline tangent problem |           | 14 | 5108 | June 12, 2023 | 
        
          | How to fix Xgen Hair tangents/ smoothing groups |     | 2 | 1011 | January 5, 2023 | 
        
          | Morph messing with smooth groups |           | 15 | 4186 | September 19, 2022 | 
        
          | Recalculate Normals/Tangents at Runtime? |           | 17 | 6786 | August 12, 2022 | 
        
          | Can't change the handle angle together when select 3 channels in curve editor |       | 3 | 585 | September 1, 2021 | 
        
          | How is tangent basis stored? |   | 0 | 387 | August 13, 2021 | 
        
          | Display normals and tangents at runtime |     | 1 | 8015 | June 27, 2021 | 
        
          | Spline point tangent question |   | 0 | 524 | May 26, 2021 | 
        
          | zero-tangent and zero-binormal Problem |   | 0 | 541 | February 7, 2021 | 
        
          | Maya blendshape anim curve tangents change on import |   | 1 | 954 | October 23, 2020 | 
        
          | Spline Mesh Tangent/Roll Causing Issues |   | 1 | 2336 | July 8, 2019 | 
        
          | Tangents vs Normals vs Binormals? |     | 2 | 6834 | March 27, 2018 | 
        
          | Tangent Space Normals in Material Editor |     | 1 | 9544 | March 23, 2018 | 
        
          | editNormals |   | 0 | 342 | March 11, 2018 | 
        
          | Modifying vertex normals & tangents in custom shader code |           | 7 | 9074 | February 24, 2018 | 
        
          | FBX Static Mesh incorrect blending of tangents. |         | 10 | 1941 | December 2, 2017 | 
        
          | Blender amature causes tangent errors |     | 4 | 863 | November 23, 2017 | 
        
          | Getting a Beam Particle to Follow a Spline |         | 6 | 8512 | November 20, 2017 | 
        
          | Can't copy FSoftSkinVertex information on android device |   | 0 | 560 | September 22, 2017 | 
        
          | Spline - Circular arc - Endpoints not straight |   | 2 | 1901 | September 13, 2017 | 
        
          | what can be possibly wrong with this model??? |   | 0 | 405 | August 1, 2017 | 
        
          | Spline Mesh Components: Tangent Snapping/Matching? |     | 2 | 2179 | June 20, 2017 | 
        
          | Make an AI move between two points not straight |       | 5 | 4016 | May 19, 2017 |