SplineMeshComponent collision breaks if the component moves independently of its actor
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7
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615
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June 2, 2023
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Spline meshes have jagged/choppy/rough curves
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2
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289
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April 19, 2023
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Get Tangent At Distance Along Spline Affected by Length
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6
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1496
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March 24, 2023
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Spline Not Following Spline Mesh
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0
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323
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January 26, 2023
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Spline Mesh not displaying?
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2
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2438
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November 9, 2022
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ProceduralMeshComponent from SplineMeshComponent
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1
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424
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September 27, 2022
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Can't destroy Added Spline Mesh Component
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4
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1618
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June 25, 2022
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Spline Mesh Component Scale
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6
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4528
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June 19, 2022
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Alot of spline meshes cause massive framerate drops
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8
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3337
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October 14, 2021
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The car has error collision and error data(acc jitter...) on the road that is created by SplineMeshComponent
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1
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236
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March 25, 2021
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Spline mesh component collision not following spline
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3
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2039
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July 22, 2019
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Spline Mesh Tangent/Roll Causing Issues
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1
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1746
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July 8, 2019
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Splinemesh shadows are very different to static mesh shadows
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2
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852
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September 10, 2018
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Splinemesh does not generate navmesh
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0
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389
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June 6, 2018
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How to destroy spline mesh components?
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1
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697
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January 13, 2018
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Procedural Spline-based Road Creation
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6
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2374
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June 23, 2017
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SplineMeshComponents don't consistently Hide
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1
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386
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March 15, 2022
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Active actor in front of player and deactive behind him?
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0
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293
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March 25, 2017
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Destroying an array of SplineMeshComponents
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2
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1069
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February 18, 2017
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Spline - common loop problem
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2
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2207
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December 6, 2016
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How to Update Spline Mesh from C++
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2
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1513
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September 7, 2016
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Why does Spline Mesh Component need an actor target?
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2
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705
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August 5, 2016
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How to use and program a spline using C++
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1
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1268
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June 18, 2016
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How to get Roll at spline point using local t param at segment of spline?
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2
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825
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June 9, 2016
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Make spline move like a conveyor belt
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1
|
953
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March 25, 2016
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C++ Construction Script Doesn't Reload When Spline Component Is Edited
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1
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395
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January 31, 2016
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SplineMeshComponent bugged? c++
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1
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934
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September 30, 2015
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