I create the road using SplineMeshComponent in C++. But I find many problems as following questions:
Precondition：the road has height.
1.The road is shaking while the car is driving, andVehicle acceleration data has been jumping.
2.Vehicles will occasionally experience undetected collision problems(Error Collision).
Attemp 1:There is a related answer that it is the accuracy problem caused by the road map data is too large. So that I attemp to adjust the world origin point, it no effect.
Attemp 2:I adjusted the mesh density of the generated road, it also no effect.
Now, I don’t know how to deal it, I want to listen your ideas and method.