Platform & Builds XR Development
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XR Creative Framework
What is the new framework? The XR Creative Framework is built for OpenXR and enables you to build editor tools for XR devices. It supports stereo rendering, head mounted display pose, motion controller poses and input. … |
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22 | 5851 | November 24, 2025 |
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Future versions of Unreal Engine to use OpenXR
Hi everyone, we wanted to let you know that in future releases of Unreal Engine, we will be supporting head-mounted AR and VR devices through the OpenXR standard that we’re actively developing in collaboration with our p… |
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2 | 5513 | September 2, 2021 |
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OpenXR VR Template | Feedback and Discussion
We’ve redesigned the VR Template for OpenXR and we invite you to join us in this journey towards standards for VR and AR development! Check out the DOCUMENTATION for information on supported devices and systems. Fee… |
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205 | 19131 | June 26, 2025 |
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Make & Maintain Framerate! "Technical Postmortem for Robo Recall, and Beyond!" by Nick Whiting
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8 | 8465 | February 14, 2023 |
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HZB Regression introduced in 5.6, still in 5.7, breaking many engine features in VR
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0 | 10 | November 27, 2025 |
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Quest 2 Mobile HDR - left eye black / not rendering
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13 | 5745 | November 27, 2025 |
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The new Live Link app for Android can't record to the phones?
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0 | 4 | November 27, 2025 |
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Instanced Stereo broken in 5.6?
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13 | 580 | November 24, 2025 |
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R Widget Blueprint Not Showing in Blank AR Template – Need Help
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0 | 9 | November 23, 2025 |
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VR Template 5.7 screen shaking
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1 | 43 | November 21, 2025 |
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Quest Passthrough Camera Access via Camera2 API [UE5 Plugin]
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6 | 286 | November 21, 2025 |
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Virtual Slate User, Widget Interaction Components, & ensure(Cursor)
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0 | 16 | November 20, 2025 |
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UE 5.7.0 changes in android settings and prerequisites needed for Quest?
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2 | 69 | November 19, 2025 |
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Crash in 5.5, 5.6 and 5.7
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1 | 46 | November 19, 2025 |
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ARCore Add Meshes
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2 | 28 | November 18, 2025 |
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VR Expansion Plugin
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5134 | 492133 | November 18, 2025 |
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Improving Leap Motion Hand Tracking
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0 | 17 | November 18, 2025 |
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How to make Each eye shows different content?
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14 | 1598 | November 18, 2025 |
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Game Crash as Client in 5.6.* and 5.7
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6 | 225 | November 17, 2025 |
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What do I do to fix this weird graphical glitch? I cant do anything because of it.
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1 | 38 | November 15, 2025 |
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Possible to do AR on Quest 2?
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1 | 26 | November 14, 2025 |
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VR Scouting 2.0 Multiuser Session widget issues
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0 | 27 | November 14, 2025 |
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Making Dial In VR with VRExpansion Plugins
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0 | 20 | November 13, 2025 |
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Tonemap Subpass breaks when Passthrough is enabled - UE 5.6 Oculus Fork
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5 | 68 | November 13, 2025 |
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Crash when focusing textfield VisionOS
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8 | 0 | November 10, 2025 |
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Google ARCore Face Mask
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1 | 29 | November 10, 2025 |
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Access to files on PICO 4
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0 | 18 | November 9, 2025 |
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How to disable auto-SteamVR launch on UE4 launch? fixed!
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16 | 27578 | November 7, 2025 |
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Apple Vision Pro Translucency with Passthrough Issue
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0 | 42 | November 6, 2025 |
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Virtual Texture + Instanced Stereo broken in 5.6 and 5.7 preview
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5 | 134 | November 5, 2025 |