I have tried to follow this video and https://www.youtube.com/watch?v=4dObRg_R15E&t=3s but it only shows the left eye (image). I understand if I connect the Add node to the UV’s texture sample it shows me the right eye (image) however I do not have much experience with materials.
Thank you however I also tried that exact custom node code and it only allow me to see the left eye image. What do I add or change. When I package it anyways there is a green flicker over the top of my 360 sphere. Thanks again for any support.
If it’s not working, the material might be rendering in a non-stereo pass. Are you using it directly on a mesh, or applying it to something like a UI panel or stereo layer?
What VR headset are you using?
Another thing to check is whether the M_LeftEyeGreen_RightEyeRed material in the VR template works.