XR Creative Framework
What is the new framework?
The XR Creative Framework is built for OpenXR and enables you to build editor tools for XR devices. It supports stereo rendering, head mounted display pose, motion controller poses and input. …
|
|
11
|
4494
|
December 14, 2023
|
Future versions of Unreal Engine to use OpenXR
Hi everyone, we wanted to let you know that in future releases of Unreal Engine, we will be supporting head-mounted AR and VR devices through the OpenXR standard that we’re actively developing in collaboration with our p…
|
|
2
|
5128
|
September 2, 2021
|
OpenXR VR Template | Feedback and Discussion
We’ve redesigned the VR Template for OpenXR and we invite you to join us in this journey towards standards for VR and AR development!
Check out the DOCUMENTATION for information on supported devices and systems.
Fee…
|
|
195
|
17067
|
May 4, 2024
|
Make & Maintain Framerate! "Technical Postmortem for Robo Recall, and Beyond!" by Nick Whiting
|
|
8
|
8150
|
February 14, 2023
|
Support for Apple Vision Pro in Unreal ??
|
|
104
|
27716
|
May 5, 2024
|
OpenXR support in UE5.3.2 for Android Headsets. Worked on UE5.1.1. Doesn't in UE5.3.2.
|
|
0
|
40
|
May 4, 2024
|
Getting started with Quest 3 development
|
|
8
|
12240
|
May 3, 2024
|
How to play the Collab Viewer template on Quest 2?
|
|
13
|
1181
|
May 3, 2024
|
Collab Viewer VR with a stand alone Quest 2 as one of the users?
|
|
1
|
320
|
May 3, 2024
|
Collab Viewer starts in a window on Quest2
|
|
3
|
474
|
May 3, 2024
|
How to set up Collab Viewer Template for standalone Quest 2/3
|
|
0
|
27
|
May 3, 2024
|
Manually enabling hand tracking
|
|
0
|
24
|
May 3, 2024
|
Unreal Engine 5.3.2 does not open with VR enabled.
|
|
3
|
282
|
May 3, 2024
|
HP Reverb G2 Motion Controllers not working in UE 5.4
|
|
1
|
90
|
May 2, 2024
|
Is VR preview broken in UE 5.4?
|
|
1
|
58
|
May 2, 2024
|
Is Common UI supported for VR?
|
|
8
|
802
|
May 2, 2024
|
QR tracking is activated but not scanning for markers
|
|
5
|
1036
|
April 30, 2024
|
Simulated VR Physics objects flying away
|
|
2
|
512
|
April 30, 2024
|
Niagara GPU particles Sim on Meta Quest 2/3 ?
|
|
3
|
338
|
April 30, 2024
|
Unreal Engine 5.3.2 Meta Quest VR Setup
|
|
5
|
1339
|
April 29, 2024
|
Shadows flickering in VR with stationary lights
|
|
3
|
1005
|
April 28, 2024
|
Why does VR Interactions break in Collab Viewer Template?
|
|
4
|
327
|
April 27, 2024
|
Oculus Quest 2 and Fixed Foveated Rendering (UE5)
|
|
10
|
2461
|
April 26, 2024
|
Hand Tracking for Quest 3 in UE4.26
|
|
0
|
52
|
April 26, 2024
|
VR Template project: spawn menu setting its instigator?
|
|
0
|
50
|
April 26, 2024
|
An idiots guide to using the Oculus SDK with FMOD
|
|
42
|
20365
|
April 25, 2024
|
Ensure condition failed: !NavCollision->IsDynamicObstacle()
|
|
4
|
86
|
April 25, 2024
|
UE5.4 didn't copy libopenxr_loader.so into the apk?
|
|
0
|
40
|
April 25, 2024
|
Quest 2 Mobile HDR - left eye black / not rendering
|
|
11
|
3857
|
April 25, 2024
|
Starry night sky through a HMD
|
|
1
|
47
|
April 24, 2024
|