I can’t get the Widget Interaction component to interact with a Web Browser widget, this error only happens when running the project on a physical device (Oculus Quest), on the editor everything works as expected.
I have set up my widget interaction and it works well with all widgets types both in the editor and physical device, only the Web Browser widget doesn’t seem to react to interactions when running on the device.
Hi!! I´m trying to implement a browser widget in Quest (ue4 4.26) but cant get it to show, in editor it woks, but in quest it only shows a blank or black screen depending the widget3d material i use. How did you got it working in quest? Thanks
Is anyone here still encountering browser interaction issues on Quest 2 or newer using UE 5.3–5.8?
I develop Meta Quest 3D WebView, a paid plugin with interactive browser surfaces, VR pointer input, and text entry for standalone Quest. It could be relevant to an updated project, although it doesn’t support the original UE4 setup discussed here.
Happy to discuss compatibility if you share your current headset and engine version.