I’m trying to implement QR tracking for a PCVR app (running with meta quest 3s) and I noticed that there’s an option to track QR Codes using ConfigureTrackablesAsync, but no matter how much I looked I couldn’t find any tutorial on the matter (I tried downloading the Unreal-MRUtilityKitSample-main project but I didn’t see any sample of it, even though they wrote there is).
Does anyone have any experience with this and can advise on what to do/have a good tutorial on the matter?