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GPU Stalling and Unusually High Draw Times
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0
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77
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May 18, 2026
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Recommended Lightmass Version
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4
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304
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May 18, 2026
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Groom binding precision issue
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17
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218
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May 29, 2026
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Unreal Engine shading problem
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0
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64
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May 17, 2026
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How to fix this weird hardline when ramp hits 1.0?
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0
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110
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May 17, 2026
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[UE5.7] How to fix detail lighting artifacts (ringing and dark areas)?
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2
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211
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May 17, 2026
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Ultra Volumentric now working in CineCamera but working in standard CameraActor
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0
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54
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May 16, 2026
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Post Process Absolute World Position is weird
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10
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1914
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May 15, 2026
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Twinmotion wrong texture mapping
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0
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100
|
May 15, 2026
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Lumen Hardware Raytracing with nanite and splitscreen
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8
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156
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May 20, 2026
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How can I bake lighting for only a small specific area in UE5?
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3
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294
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May 15, 2026
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World Accurate Height maps
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5
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3249
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May 15, 2026
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Render target / scene capture 2d bug
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0
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49
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May 15, 2026
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[UE 5.7] Substrate: Path Tracer exhibits severe colored banding when varying Transmittance Color/Thickness in a Single Volume Slab
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0
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103
|
May 15, 2026
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UE 5.7 Landscape Blending Issue with Substrate Materials
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0
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75
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May 15, 2026
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How do I specify ray tracing proxy mesh for nanite asset?
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1
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90
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May 15, 2026
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How to Import an HDRI Image as HDRI Texture and not HDRI Cubemap?
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25
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6989
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May 14, 2026
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NOT Solved. Pixelated DOF issue on out of focus objects close to the camera when rendering through Movie Render Queue. (UE 5.6)
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11
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911
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May 14, 2026
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UPCGSettings::GetSettingsCrc() recomputes full object CRC on every call in non-editor builds, causing 500ms+ GT spikes when PostExecutePrimaryLoopElement iterates over large point sets
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2
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102
|
May 14, 2026
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Low quality of gaussian splats with XVerse
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0
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57
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May 14, 2026
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Substrate and Lumen rendering artifacts.
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8
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206
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May 14, 2026
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咨询下目前的可见性剔除优化方面的问题,特别是关于Nanite和遮挡剔除之间的
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4
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161
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May 14, 2026
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Path tracing SSS Albedo Remapping — Unconditional G Correction Possible Bug
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8
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135
|
May 14, 2026
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Wrong WPO motion vectors due to periodic world space
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2
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98
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May 13, 2026
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Exposure compensation curve crash in standalone.
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5
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173
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May 13, 2026
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UE5.6 Static Lightmap Artifacts
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2
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133
|
May 13, 2026
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[Thin Translucency Raster] Fog blending issue
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16
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235
|
May 13, 2026
|
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FRHIBreadcrumbNode::EndCPU Crash
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2
|
91
|
May 12, 2026
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Volumetric Cloud blending issue in 5.7
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|
9
|
225
|
May 18, 2026
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Using Render Graph in non-editor builds
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8
|
229
|
May 12, 2026
|