Lumen glow / lack of AO under geometry


As you can see there’s light where it shouldn’t be under my car wheels.
Console commands that have proven useful or impactful in some ways are:

r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing 1
r.Lumen.ScreenProbeGather.DownsampleFactor 8 (below 8 kills performance too much)
r.Lumen.DiffuseIndirect.SSAO 1
r.Lumen.ScreenProbeGather.ShortRangeAO 1

PostProcess has Lumen GI and Lumen Reflections.

A strong directional light directly on it also helps, but doesn’t fix completely, and is not appropriate to the scene I’m building :frowning:

If you have any ideas to try… :folded_hands:
Thank you