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PCG: Casting PCGData to PCGPointData fails in Post Generation Blueprint functions in 5.6.1
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4
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36
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November 1, 2025
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Mutable: Merging multiple assets with postprocess anim blueprints
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12
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148
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October 31, 2025
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Vulnerability of Magik.net
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12
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1349
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October 31, 2025
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Unreal 5.6 control rig mirrororing behaviour
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5
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90
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October 31, 2025
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Technical request for guidance on enabling 16 KB page size support in Unreal Engine 5.4 using NDK r25b
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5
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231
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October 29, 2025
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Bink Subtitles not working
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6
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28
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October 28, 2025
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Failed to submit changelist in Editor due to reference to unsubmitted engine assets with 5.6.1
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3
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22
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October 27, 2025
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C4702 error occurs when creating an installed engine build in UE 5.6
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4
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178
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October 27, 2025
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Long times spent in D3D12_Present
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10
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120
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October 24, 2025
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Error opening asset on 5.6 - bCustomPropertyListForPostConstructionInitialized - Custom Property List Not Initialized
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15
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95
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October 20, 2025
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Copy-pasting an actor property that is a set of strings adds extra quotes and escapes
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4
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22
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October 19, 2025
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Flickering issue with Landscape Nanite at close camera distances
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9
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38
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October 18, 2025
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设置无边框窗口
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5
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46
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October 17, 2025
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HLOD Layer Assets Included in Cooking
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8
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1
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October 15, 2025
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Mover 2.0 and Sequencer fighting each other.
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3
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40
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October 14, 2025
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Issues Running Multiple Projects with UGS
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4
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1
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October 14, 2025
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모션매칭 관련 질문이 있습니다.
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2
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1
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October 14, 2025
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Ribbon renderer data corruption on AMD GPUs
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16
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304
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October 13, 2025
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WinPumpMessages - High CPU cost of Windows mouse events
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12
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91
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October 13, 2025
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Looping MetaSound does not restart out of attenuation range
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3
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0
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October 13, 2025
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A crash occurs during the editor shutdown process after running the OodleNetworkTrainerCommandlet.
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4
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10
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October 13, 2025
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Path following thinks it has reached the destination actor while still outside of acceptance radius
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3
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27
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October 10, 2025
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Question about intended use of NetDeltaSerialize
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4
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78
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October 10, 2025
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Clarification on Using Macros and Includes in Horde CI Configuration
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3
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62
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October 10, 2025
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AActor::bIsEditorOnlyActor with Game View enabled behaves inconsistently for Nanite and non-Nanite static meshes
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3
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7
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October 9, 2025
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UE 5.6 - while cooking, freeze happens with multiple HTTP timeouts and awaits after DDC forever under UNiagaraSystem::WaitForCompilationComplete()
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17
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37
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October 9, 2025
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Is is possible to store Virtual Assets payloads in ZenServer (in the future)?
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2
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0
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October 9, 2025
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Niagara GPU Ribbon多线程数据竞争引发崩溃问题
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4
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6
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October 9, 2025
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Fixing up Core Redirects with the ResavePackages Command not working
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6
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0
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October 8, 2025
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ChaosClothのシミュレーションについて
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2
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0
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October 8, 2025
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