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Random teleport at 0,0,0
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8
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1754
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June 10, 2024
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5.1 OpenXR - controller inputs without headset worn for development
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5
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682
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June 10, 2024
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Strange vignette banding in Quest VR
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8
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1320
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June 10, 2024
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oculus audio plugin crash
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1
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113
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June 10, 2024
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GoogleVR - Crash opening application on device.
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23
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7688
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June 9, 2024
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I can't teleport in my VR after editing my input.
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0
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76
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June 8, 2024
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ARCore Plugin Error 4.20.2
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0
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522
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September 5, 2018
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Heterogenous Volume Single Pass Rendering
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4
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897
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June 6, 2024
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Niagara GPU particles Sim on Meta Quest 2/3 ?
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7
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1873
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July 6, 2024
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VR Template: Multiplayer, Items, Locomotion [All Blueprints] [Free]
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16
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15748
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June 6, 2024
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5.4 static mesh instantiation broken on quest 2 (or Android) ?
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2
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221
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June 5, 2024
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Can I use Render Targets as Stereo Layer textures?
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3
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836
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June 5, 2024
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Sky Atmosphere doesn't work if Forward Shading is enabled
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0
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140
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June 5, 2024
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whats a good workflow for adding UI in VR Development
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0
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98
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June 5, 2024
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Why is my camera reveresed when packaged but not in editor?
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2
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125
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June 5, 2024
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Render VFX on top of Stereo Layer UI
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0
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151
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June 5, 2024
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VR Instanced Stereo option decals only rendering in left eye
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2
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597
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June 5, 2024
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How to change Oculus Quest 2 display refresh rate with OpenXR?
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10
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2278
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June 4, 2024
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Where is the camera object for virtual reality rendering?
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1
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96
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June 4, 2024
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Issues with Using Stereo Layer on Oculus Quest 2: supports depth = true and no alpha channel = false
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0
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111
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June 4, 2024
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My phone doesn't support ARCode, is there any way to use AR?
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0
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59
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June 4, 2024
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One eye rendering bad.
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2
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360
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June 4, 2024
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Widget interaction and button hover state
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14
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4716
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June 2, 2024
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My subtitles in sequencer Audio Wave file are not showing up in the VR cut scene (UE5)
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0
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127
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June 1, 2024
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Very poor VR preview and editor performance
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3
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2019
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June 1, 2024
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player cam is much higher than player start with installed apk
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1
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97
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June 1, 2024
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Static Mesh loses all detail in apk but is fine in Android preview
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0
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93
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May 31, 2024
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Did anyone recently work with the variable rate shading and sranipal blueprint?
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0
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151
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May 21, 2024
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When will eye tracking foveated rendering be included in the standard Unreal Engine builds?
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3
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933
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May 31, 2024
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Meta Quest Pro/3 controllers - input from 'thumb rest'
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2
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218
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May 31, 2024
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