What features are available in UE5.4 for Apple Vision Pro?

I am glad to meet you
My name is Sadao Tokuyama.
I have a question about Apple Vision Pro.
What is the experimental support for Apple Vision Pro provided in UE 5.4?

I know that only Full Immersion Style (Full Immersion) is supported. I have the impression that this is limited compared to what Apple offers with SwiftUI, RealityKit, Metal, etc., or what Unity Polyspatial offers.

What features does UE5.4 give access to that Apple Vision Pro has? For example, is it possible to access the hand tracking feature? Is it possible to look at a 3D object at eye level and manipulate it with a tap?

I would like to know about the features provided by Apple Vision Pro in UE5.4.

Best regards.

Sadao Tokuyama
https://www.linkedin.com/in/sadao-tokuyama/

I just need some basic functionality… No one can answer?

Hey there @tokufxug! Welcome to the community! There aren’t too many full details on the current experimental implementation. Official documentation isn’t available since the plugin is still experimental. That said, I’d check with users in this post that have been using the plugin since release:

And here’s Victor’s quick start guide in case you wanted to try it yourself: