IOS Device ID Getter is Deprecated
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9
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1806
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June 20, 2017
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Help with a basic touch movement system
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6
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2783
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June 20, 2017
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(Android) triggerbox to load maps
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1
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267
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June 20, 2017
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How to remember Saved Levels in Blueprint?
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4
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535
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June 20, 2017
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Support WebSocket for mobile platform
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1
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208
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March 15, 2022
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Android Build Failed
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7
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345
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June 19, 2017
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Why Apple Paid Account is an obligation?
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11
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1583
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June 19, 2017
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Deployed iOS game crashes after splash
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1
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144
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March 15, 2022
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My android gearVR project crashes on start up
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9
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510
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June 18, 2017
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Can In-Game Purchasing be on PC?
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0
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332
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June 18, 2017
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Will Epic Games update their iOS app for 64 bit support?
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0
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759
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June 17, 2017
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Help to understand crash log
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2
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1948
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June 16, 2017
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Accessing iOS frameworks and multiplayer mobil games
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1
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831
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June 16, 2017
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Virtual machine for compiling and deploying for iOS from windows?
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3
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2467
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June 16, 2017
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iOS crash after splash screen
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1
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973
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June 16, 2017
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Mobile/ios dev
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1
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733
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June 16, 2017
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UE4-Blueprint-iOS-APP-Package Size So huge?
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0
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1253
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June 16, 2017
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AutomationTool was unable to run successfully
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5
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2825
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June 15, 2017
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Why iOS Deployment still requires Developer Account?
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6
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1605
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June 15, 2017
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Trying to build LITE versio (Cloned from FULL Version)
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1
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692
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June 15, 2017
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Level load working correctly in editor preview but not on iOS device
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23
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2454
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June 15, 2017
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Android codeworks error- cannot rename file no permission
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3
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638
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June 14, 2017
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New Android FPS game
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0
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938
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June 14, 2017
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Blueprint In-app Purchase difficulty for IOS
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7
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4152
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June 14, 2017
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Android Packaging Error : Automation Tool exiting with error code 5
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3
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473
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June 14, 2017
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Can't compile C++ project for Android
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9
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884
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June 14, 2017
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Android Game Crash on startup
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0
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514
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June 14, 2017
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[Android x86] Static assertion fail for GearVRController
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1
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313
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March 15, 2022
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Rebuild navmesh manually
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0
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1039
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June 13, 2017
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Android App crashes at launch (open gl error)
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1
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1045
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June 13, 2017
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