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UE5 Crash – “GPU Crashed or D3D Device Removed” on RTX 4090 Gamerock + i9-14900K
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0
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4
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December 11, 2025
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Feature Request – Support for 24-bit / 32-bit In-Game Audio Output
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0
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8
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December 8, 2025
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Packaging error on macOS: DefaultArchitecture value issue
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1
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36
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November 24, 2025
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AION2 can only run at 25FPS on Nvidia RTX5060
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2
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95
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November 23, 2025
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How to fix a bug with UE5.1 which causes the mouse cursor to become hidden
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23
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8536
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November 22, 2025
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UE-5: Dithering everywhere ?
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1
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1905
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November 19, 2025
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Game Progress Not Saving on Android 14
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2
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58
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November 12, 2025
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ANNOUNCEMENT: Anfal Productions – Our First Dual Release on Fab!
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0
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16
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November 6, 2025
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How can I apply different physical materials on a single material?
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16
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3179
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November 5, 2025
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Shadows Appearing Too Dark and Character Rendered Black in UE5.3 Android APK
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2
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59
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November 5, 2025
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[Major Production] - Waking Up in Tokyo
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0
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40
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October 30, 2025
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5.3 and 5.2 Missing Source Folder inside ICU?
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7
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1107
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October 17, 2025
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[Major Production] - Waking Up in Tokyo
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2
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144
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October 16, 2025
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Mac UE5: Window resize in shipping build freezes game
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9
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722
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October 15, 2025
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Vulkan and DirectX12 timing assertion crash in 5.6.0
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3
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142
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October 6, 2025
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Is it possible to add shore foam to a custom water body?
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1
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341
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September 30, 2025
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UE 5.3 Mobile Developer get In-App purchases working without crash on Android
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14
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2610
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September 24, 2025
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Click to move works in the editor (PIE) but not in the packaged project
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7
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87
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September 22, 2025
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Control rig: Spline functions getting unplugged in UE 5.3.1
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5
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796
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September 19, 2025
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Error while packaging project for Linux
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8
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223
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September 18, 2025
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Re-parenting UserWidget : can’t see the parent UI in it (designer)
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3
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66
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September 15, 2025
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V.5.2.1 Problem with WPO in material for packaged version
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2
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35
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September 14, 2025
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[Major Production] - Waking Up in Tokyo
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0
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60
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September 14, 2025
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Variabilise AnimationSequence in PaperZD AnimationBlueprint
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2
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479
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September 10, 2025
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How do you set player camera distance relative to the player?
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8
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124
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September 1, 2025
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[Major Production] - Waking Up in Tokyo
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0
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38
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August 22, 2025
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Maintaining velocity during falling
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1
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51
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August 19, 2025
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Imported asset losses quality (Blender to UE5)
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0
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67
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August 16, 2025
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Dev Diary: sci-fi shooter and roguelike AEROCUBE | Unreal Fellowship: Games | SoloDev
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3
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242
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June 21, 2025
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UE5 Movie Render Queue Colors and PostProcess Materials Issues
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4
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1182
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August 8, 2025
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