Hi everyone,
I’m conducting research for my bachelor’s thesis: “Comparative analysis of Unity and Unreal Engine for video game development.”
In this part, I’m focusing on non-technical aspects from a developer perspective (ease of use, learning curve, documentation quality, developer support, licensing/cost perception, etc.). If you are currently using UE5 (any experience level), I’d really appreciate your participation.
UE5 survey (Google Forms, ~5 minutes, anonymous): Evaluating non-technical aspects of Unreal Engine for game development
Optional comment (qualitative feedback)
If you’d like, please reply in this thread with:
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Your biggest pain point in UE5;
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Your favorite thing about UE5.
Please note: forum replies are public and not anonymous. If you prefer to stay anonymous, you can use the open-ended question in the survey instead. To protect your privacy, please avoid sharing personal or company-identifying details.
Notes
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The survey is anonymous (no emails collected).
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This is non-commercial academic research; results will be reported only in aggregate form.
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I’m happy to share a short summary of findings in this thread once I collect a larger sample.
If you know other UE5 developers who could contribute, feel free to share this post with them.
Thank you for your time,
Ali Khudaimuratov