| How could I know which RHI is performing on the currently running device |     | 2 | 2318 | July 29, 2025 | 
        
          | Game crash with launch on mobile |     | 2 | 656 | January 19, 2016 | 
        
          | Negative values in Render Target |         | 4 | 2019 | September 25, 2024 | 
        
          | How to get Render target handle in Unreal (OpenGL)? |       | 2 | 277 | April 24, 2024 | 
        
          | Android OpenGLES 3.1 Stationary Directional Light dynamic shadows not working? |       | 2 | 832 | March 4, 2024 | 
        
          | The big OpenGL ES3.1 question |     | 2 | 1068 | September 23, 2023 | 
        
          | Planar Reflection OpenGL Clipping Plane Bug |       | 5 | 1337 | October 12, 2022 | 
        
          | Exporting to HTML5 and WebGL |         | 3 | 4026 | August 13, 2022 | 
        
          | Android Game has geometry flickering on PowerVR device |     | 1 | 657 | May 24, 2022 | 
        
          | Ue4/5 Graphics api on Xbox series X |   | 0 | 774 | August 27, 2021 | 
        
          | Ubuntu Vulkan and OpenGL problems |           | 14 | 9748 | August 12, 2021 | 
        
          | No Support for older Android Smartfones in 4.25? |     | 2 | 845 | July 29, 2021 | 
        
          | SIGSEGV: invalid attempt to write memory with OpenGL |   | 0 | 674 | July 8, 2021 | 
        
          | Warning: OpenGL is no longer supported for desktop platforms. |     | 3 | 1929 | March 27, 2021 | 
        
          | Was the ability to target OpenGL3 removed? |     | 2 | 667 | March 6, 2021 | 
        
          | Building UE4 source to render in headless mode |       | 3 | 1852 | February 15, 2021 | 
        
          | How do I run my packaged project in OpenGL? |       | 2 | 2352 | January 1, 2021 | 
        
          | 'Preview Rendering Level' has no option for OpenGL ES 3.1 |   | 0 | 1455 | December 31, 2020 | 
        
          | Big opengl problem |   | 0 | 403 | December 19, 2020 | 
        
          | Set OpenGL in TargetedRHIs |         | 8 | 5818 | October 22, 2020 | 
        
          | Is there a way to put back ES 2.0/3.0 on UE 4.25? |   | 0 | 396 | August 27, 2020 | 
        
          | How to find out new bone limit on mobile |   | 0 | 981 | August 13, 2020 | 
        
          | Error launching UE4 Debian |     | 1 | 646 | June 13, 2020 | 
        
          | RHILockTexture2D returns garbage data with Vulkan on Linux |     | 1 | 706 | June 8, 2020 | 
        
          | Android app crashes on most devices |   | 0 | 624 | May 24, 2020 | 
        
          | Landscape issues on mobile |   | 0 | 362 | December 26, 2019 | 
        
          | Suppress OpenGL deprecated Warning - Mac |       | 4 | 1637 | December 13, 2019 | 
        
          | Cannot start Unreal Engine 4 in Linux |   | 0 | 802 | December 1, 2019 | 
        
          | Android game crashes after splashscreen because OpenGL version doesn't support mipmaps (screenshot attached) |   | 0 | 343 | November 28, 2019 | 
        
          | Mobile reflections |     | 1 | 1438 | October 29, 2019 |