Cannot start Unreal Engine 4 in Linux

Hello, I just compiled Unreal Engine 4 on Arch Linux yesterday, then I installed it, and after installation I wanted to launch it and I get this message:

Trying to force OpenGL RHI but the
project does not have it in
TargetedTHIs list.

I launch it with parameter -opengl4. because I don’t have Vulkan, I use Intel HD 4600, I know it is old iGPU, but it is enough for some 2D games and learning in UE4.

Log:

LogInit: Build:
++UE4+Release-4.23-CL-0 LogInit: Engine Version:
4.23.1-0+++UE4+Release-4.23 LogInit: Compatible Engine Version:
4.23.0-0+++UE4+Release-4.23 LogInit: Net CL: 0 LogInit: OS: GenericOSVersionLabel (GenericOSSubVersionLabel), CPU: Intel(R) Cor e(TM) i5-4670 CPU @
3.40GHz, GPU: GenericGPUBrand LogInit: Compiled (64-bit): Nov 30 2019 17:32:41 LogInit: Compiled with Clang:
9.0.0 (tags/RELEASE_900/final) LogInit: Build Configuration: Development LogInit: Branch Name:
++UE4+Release-4.23 LogInit: Command Line:  -opengl4 LogInit: Base Directory: /opt/unreal-engine/Engine/Binaries/Linux/ LogInit: Installed Engine Build: 0