How do I set mass and center of mass for an actor?
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0
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1108
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March 12, 2019
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Physics simulation issues on Standalone Dedicated Server
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2
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813
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February 9, 2019
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Changing mass of player character
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1
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572
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January 21, 2019
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How do I use physics to make player bounce & break objects?
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0
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694
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December 17, 2018
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Mass inside actor
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0
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614
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November 26, 2018
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How to make Physics gun ? (blueprint pls)
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0
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819
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November 17, 2018
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Keep mass when attaching rigidbodies
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1
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459
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August 1, 2018
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How to disable "Get Mass" for non-phys objects?
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4
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1032
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July 13, 2018
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Movement and physikobject
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1
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315
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July 9, 2018
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My destructible meshes are too light, how do I make them heavier?
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1
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1676
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July 4, 2018
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Physic Assets Mass and Constraints
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0
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385
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July 1, 2018
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Physic Asset for Human Characters (Low Poly)
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0
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330
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June 22, 2018
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Failing to simulate perpetual motion
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0
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397
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June 22, 2018
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Character walking over a dynamic plank based bridge
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0
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505
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June 19, 2018
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Character Moves Mesh Regardless of Mass Setting
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0
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241
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June 1, 2018
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Physical material does not apply on my destructible
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2
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484
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April 9, 2018
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Mass of default pawn incorrect
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4
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1048
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March 31, 2018
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Character applying force to physics asset when falling off it
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1
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746
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February 16, 2018
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VehicleMovement Drag Force wrong direction
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2
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984
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February 12, 2018
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The message log keeps giving me warnings saying that I need to enable "Simulate Physics", but that breaks my functionality
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1
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688
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February 9, 2018
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Planets being knocked out the way
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0
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272
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February 3, 2018
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How to change mass of the default third person character
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0
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791
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January 11, 2018
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Change Mass in Runtime in C++
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5
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2825
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December 22, 2017
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How do you change the mass of the player character?
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2
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4153
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December 13, 2017
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How exactly does friction affect an object's speed
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0
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904
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November 24, 2017
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Why are physics objects so floaty?
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8
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7645
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November 20, 2017
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Ragdoll too massive?!?
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0
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499
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November 2, 2017
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Center of Mass Not Updating, Should be Simple
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1
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805
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September 10, 2017
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Weight calculation in blueprints with simulated physics has no effect
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0
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883
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August 24, 2017
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Destructible Mesh Mass
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2
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1322
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August 18, 2017
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