SetBase() doesn't seem to work for me
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5
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1133
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June 1, 2017
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IDK IDEs bet ones
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7
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1183
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May 31, 2017
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Console command say
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1
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720
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May 30, 2017
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How was it for making the foliage disapear at a distance
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1
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572
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May 30, 2017
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Tegleg Script Vault
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5
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1068
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May 29, 2017
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Solved:Pawn is attached to Landscape which is in another level. Using actor's location as collision
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1
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740
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May 29, 2017
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Did the recent Windows 10 update break all of your sounds packages?
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0
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595
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May 29, 2017
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Landscape physical material lost when cutting a hole using the visibility tool
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8
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1513
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May 26, 2017
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Where code goes when game packed.
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3
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885
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May 26, 2017
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How was it to start a server UDK In console commands
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7
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1558
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May 26, 2017
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Handling CLIK AS3 Compile Error 1152 & 5000 So yes that.
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2
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737
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May 26, 2017
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Issues with SeePlayer() & SeeMonster()
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2
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705
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May 25, 2017
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Change foliage direction
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9
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1065
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May 23, 2017
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Can't unlock FPS
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7
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6173
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May 16, 2017
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Controlling master volume in game
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3
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1202
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May 14, 2017
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Attaching bone to socket
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1
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806
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May 9, 2017
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Increase contrast of rendered image
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5
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1104
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May 7, 2017
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Disable replicate pickup sounds
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4
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993
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May 4, 2017
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CreateAndSetMaterialInstanceConstant() overwriting LOD materials
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3
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920
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April 29, 2017
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Publishing updates on Steam always very large
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5
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1616
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April 22, 2017
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Visible cone for spotlight?
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4
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4524
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April 22, 2017
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Help with custom Melee Weapon
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15
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2238
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April 21, 2017
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Extra movesmooth
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2
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787
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April 21, 2017
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InitRagdoll() on pawn behaving differently on map with many actors
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4
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1375
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April 18, 2017
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Packing of a game on phone. How to make?
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1
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912
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April 7, 2017
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Any tricks to bring my pawn physics time down?
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6
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1326
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April 3, 2017
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Updating StaticMesh on StaticMeshComponent and updating materials to new mesh
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3
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956
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March 29, 2017
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Lookup table + Scene Capture 2d?
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6
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1786
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March 24, 2017
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How do I send a newline character to GFxMovie?
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3
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1824
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March 14, 2017
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How to get SoundCue duration when using several waves?
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9
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4068
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March 13, 2017
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