So that’'s the question how was it to start a server with a console command i know it’s open and somethign more but dont remember what exacly.
To host, just add the following params to a shortcut target:
..\Binaries\Win32\UDK.exe server mymap.udk
Then clients join with:
Thaqnks cold scooter but what about a listen one = ?
UDK.exe server MyMap.udk?listen=true?bIsLanMatch=true
Is there a way to launch a listen server while already in the game (like in the in-game option menu)? IE, from a console command…?
I couldn’t find a way. some time ago I tried it and all my efforts failed unless I launched the game with ?listen
curious if someone finds a way
sad, im sure there’s a way.
I’m using UDK Feb 2013 build and forgo command line altogether (to avoid silent fail on firewall / build ver mismatch).
I just click-on the default installed game shortcut: C:…\UDK$MyGame$\Binaries\Win32\UDK.exe -seekfreeloading
Then from the Main menu choose Host game, and from a second machine choose Join etc…
That creates a Listen server / Client combo automatically on a LAN, without any more steps.
But maybe you need to know if you’re in SP Instant Action how to launch a Listen Server???
open “mapname” Listen?
wasnt it? or something like that
I got it! it was pretty easy i used something like ConsoleCommand(“Open VillageArena?Listen”);
it’s the same as unreal engine 4.