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Importing MikuMikuDance Models [MMD] to Unreal Engine 4 [UE4]
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5
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13343
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February 14, 2026
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RBFKernel::Gaussian() is actually not a Gaussian kernel
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0
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47
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February 14, 2026
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I have a problem with char landing on spherical surface after jump
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2
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91
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February 13, 2026
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frustrating experience importing animations / rig to unreal from blender
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13
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449
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February 13, 2026
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custom groom animation
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0
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42
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February 13, 2026
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Mutable crash when combining skeletal mesh parameters with clip mesh modifiers
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1
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126
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February 13, 2026
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Dataless Mutable Crash (UnrealConversionUtils.cpp)
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3
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127
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February 13, 2026
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Capture Manager Always fails at 75%
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8
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358
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February 12, 2026
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Static meshes collide with ragdolls in the editor preview
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2
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89
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February 12, 2026
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Problem with my crouching animation
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3
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124
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February 11, 2026
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arkit morph target control rig - Eye controls
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2
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115
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February 11, 2026
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How do you move a "Shapes Transform" of a control via the manipulator?
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0
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52
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February 11, 2026
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Modular control rig missing IK controls
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0
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59
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February 11, 2026
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MetaHuman Character Textures Appear Black after assembling in Unreal Engine 5.6 Preview
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28
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5156
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February 11, 2026
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The sequencer adding track
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1
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178
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February 11, 2026
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Mutable + Metahuman => head SKM collapsing
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4
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163
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February 10, 2026
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UE 5.7 - Offset Root Bone node is adding weird rotation to the character mesh after playing a montage / Crash if Rewind debugger is recording
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3
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461
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February 10, 2026
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How do I enable root motion trajectory in an Animation Sequence?
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1
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69
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February 10, 2026
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Streaming iPhone Live Link Face real-time footage onto another iOS device
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2
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67
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February 10, 2026
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How can the transformation of the upper body spine skeleton affect the ik_hand_gun skeleton?
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1
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98
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February 10, 2026
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Issue with output object column with a soft ptr
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5
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150
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February 13, 2026
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Exporting raw blendshape data from MetaHuman Performance?
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0
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42
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February 10, 2026
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Root Motion troubles.
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2
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102
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February 9, 2026
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Problem with CTRL_lookAtSwitch metahuman 5.6 and 5.7
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4
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352
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February 9, 2026
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Interchange missing 'Preserve Local Transform' Option
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4
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123
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February 9, 2026
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GetAnimInstance() returns nullptr when skeletal mesh component and animation blueprint points to different skeletal meshes
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4
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151
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February 9, 2026
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Unreal recompiles when switching between project repositories if metahuman calibration plugin is enabled
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5
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105
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February 13, 2026
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Anim curves Pascal case breaks up in 5.7
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0
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95
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February 9, 2026
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Anim Curves from other Skeletons show up whilst unticking "Show curves from other skeletons"
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1
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208
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February 9, 2026
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Weird shadow/lighting direction on character from blender
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1
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55
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February 9, 2026
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