Hello,
I’m exporting a MetaHuman from Unreal Engine 5.6 using the DCC export workflow and then importing it into Maya with the MetaHuman plugin. The character imports correctly but the parametric outfit is missing. Steps I followed:
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DCC export from UE 5.6 (MetaHuman → Export DCC).
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Open Maya and import using the MetaHuman plugin.
Expected: character with parametric outfit included so I can animate in Maya and re-import to Unreal.
Actual: character imports without the parametric outfit (only base body).
Environment: Unreal Engine 5.6, Maya (2022), MetaHuman plugin (1.1.14).
Any suggestions or known workflow for exporting MetaHuman with parametric outfits (or recommended workaround) would be greatly appreciated. Thank you.