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Draggable widget (UE 5.6.1)
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1
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87
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July 28, 2026
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Path Tracing vs. Lit Shading: Strand Visual Consistency Issue
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5
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52
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July 27, 2026
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rending HDRI backdrop with Yaw value tracked in Sequencer
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0
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61
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July 27, 2026
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Enemy AI Character BP is lagging upon moving
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1
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99
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July 27, 2026
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Reflection/glare issue on surfaces
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0
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45
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July 27, 2026
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LocalSpace Transforms in material graph do not work
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4
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59
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July 27, 2026
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SInvalidationPanel - Fix for multiple layout/render passses
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5
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83
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July 27, 2026
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animal ai character
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1
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72
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July 27, 2026
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The fab and bridge plugins are missing. What should I do?
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1
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97
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July 27, 2026
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RiderLink cant ınstall
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1
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119
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July 27, 2026
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Empty Dispatches in Nanite Shading Pass
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4
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100
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July 27, 2026
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Line traces do not hit center of NPC actor
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6
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169
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July 27, 2026
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Better solution for accessing struct properties?
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3
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129
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July 27, 2026
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How to remove transparency on blueprint nodes?
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4
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136
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July 27, 2026
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Reliable physics
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0
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47
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July 27, 2026
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Make game with multiple characters
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16
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2014
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July 27, 2026
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Map not showing in editor
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16
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9738
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July 27, 2026
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A question about TSharedPtr with Tmap
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3
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134
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July 27, 2026
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LNK2001 unresolved external symbal "wchar_t"
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10
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2291
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July 27, 2026
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Animation State Machine not resetting non-looping animation
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5
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4003
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July 27, 2026
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Animation State transitions not Resetting?
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9
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2721
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July 27, 2026
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Do "Probe Only" and "Query and Probe" of the CollisionEnabled really work?
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3
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826
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July 27, 2026
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Query Keys Mapped to action array is empty (even after message)
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2
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435
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July 27, 2026
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SpineCinematic Plugin for UE
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0
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72
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July 27, 2026
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New random crash in FD3D12GPUFence::Poll since project migration to UE 5.7.4
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2
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58
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July 27, 2026
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Volumetric clouds occlusion + niagara particles
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8
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79
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July 27, 2026
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Luoshuang's GPULightmass
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2506
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876062
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July 27, 2026
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Procedural Vegetation System – Path Tracer, Sequencer & Transform Provider Questions
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2
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65
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July 27, 2026
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Reproductibility of Horde artifact upload to investigate timeouts on Agent sending blobs to Storage
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2
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60
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July 27, 2026
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Incorrect Bounds in material graph
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2
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59
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July 27, 2026
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