We are attempting to run the screenshot comparison testing against our project. The experience reported so far is that in editor the test captures mostly white screens rather than the environment we are trying to capture, and when run via Horde we don’t get the comparison part. We have fixed one issue which is the need to run the Horde agent in interactive mode, so that is implemented now. However, the jobs continue to fail. No reports are generated, and the screenshot comparison UI in the Automation Hub never populates. At this point, after the various things tried, I can only conclude that our implementation is fundamentally flawed somehow. I am attaching the build graph scripts and a log from running the job, the automated testing code that I know about, and the functional testing map we are using. Unfortunately I only wrote the build graph, so I will have to relay messages about the testing code and assets. The build graph script in question is Graph\AutomatedTesting\TestGameLighting.xml that is using TNM1.Content.TNM1.Maps.Test.QA\LumenScreenshots\TheShed\P_Greenhouse_LumenTest.umap to run the test.
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