|
v41.10 Known Issues & Pre-Release Updates
Hello Fortnite developers,
At Unreal Fest we shared some results from our efforts to improve iteration times and stability in UEFN. Tomorrow we’ll be posting a more detailed update on the progress we’ve made and what’s …
|
|
5
|
667
|
June 25, 2026
|
|
[FORUMS] Editing Bug Reports Causes Escalation Issues
Hey folks!
We can escalate posts in the Issues and Bug Reporting forum to create a ticket for us to view. This makes it easy for us to get more information from you and for the developers to see exactly what the issue i…
|
|
7
|
2145
|
October 23, 2025
|
|
[Itemization] Removing items from inventories still leads to wrong unexpected behaviors.
|
|
1
|
50
|
July 9, 2026
|
|
[SceneGraph] editable optional variables consistently crashes the editor
|
|
2
|
75
|
July 9, 2026
|
|
Scenegraph - Player loses possessable component if they are eliminated/respawn
|
|
1
|
22
|
July 9, 2026
|
|
Where are the Morphite weapons in creative mode?
|
|
3
|
49
|
July 9, 2026
|
|
LSP does not recognize the return type of Scene Graph components' events
|
|
1
|
39
|
July 9, 2026
|
|
Players get assigned to Teams Even If Island is set to Free for All(Repost)
|
|
2
|
143
|
July 9, 2026
|
|
Prevalent, Nitro Drifter, and Nitro Fang vehicles launch players and guards a very far distance
|
|
1
|
33
|
July 9, 2026
|
|
Title: Unreal Revision Control VS Code extension (lorelib.dll) crashes the extension host with 0xC0000409, killing all extensions
|
|
1
|
6
|
July 9, 2026
|
|
Pre-placed Scene Graph entities with components consume INSANE island memory
|
|
1
|
9
|
July 9, 2026
|
|
custom item_component prefabs bug with dropping and pickup breaking inventory interaction
|
|
2
|
19
|
July 9, 2026
|
|
Shadows breaking on PS5
|
|
1
|
56
|
July 9, 2026
|
|
(Critical) Grind powerup doesnt add momentum on inclined surfaces
|
|
2
|
77
|
July 9, 2026
|
|
Pushing verse while session paused gets stuck in paused
|
|
0
|
13
|
July 9, 2026
|
|
Players spawn in random spots instead of their team's spawn pads
|
|
2
|
66
|
July 9, 2026
|
|
Connection Issues
|
|
7
|
233
|
July 9, 2026
|
|
How to make custom prop eliminate players on hit when being moved with verse.
|
|
0
|
6
|
July 9, 2026
|
|
Proper Brand Selection in the Project no appearing in Creator Profile.
|
|
0
|
3
|
July 9, 2026
|
|
Metahuman migrated project from 5.7 to 5.8 is crashing
|
|
1
|
3
|
July 9, 2026
|
|
Guided missile - multiple ways to get permanently stuck
|
|
0
|
6
|
July 9, 2026
|
|
Duplicating a Timer Device during Live Edit crashes the editor
|
|
4
|
66
|
July 9, 2026
|
|
Game doesnt allow "play again" or "ready up" at end of game
|
|
5
|
263
|
July 8, 2026
|
|
Skeletal Meshes in Scenegraph have no collision
|
|
1
|
61
|
July 8, 2026
|
|
Test players not respecting class settings
|
|
1
|
17
|
July 8, 2026
|
|
Impossible to launch PRIVATE SESSION / TEST SESSION.
|
|
2
|
64
|
July 8, 2026
|
|
Sports Car Spawner Causes Latency
|
|
5
|
290
|
July 8, 2026
|
|
Sky Jellies do not respect Wander Range or Patrol Paths
|
|
1
|
44
|
July 8, 2026
|
|
HUD Controller Device lacks per-player control (needs Register Player / Unregister Player, not just Class/Team)
|
|
1
|
55
|
July 8, 2026
|
|
NPC Character Definition assets are not reflected in the digest
|
|
1
|
22
|
July 8, 2026
|