Entering a big Data layer area creates a delay on player building

Summary

In my Realistics I use a Data Layer for each POI. Everything was always fine before 36.00. But since 36.00 teleporting to a poi from a long distance that has been loaded via a data layer causes a player build delay of a few seconds (see video). The bigger the POI the longer the delay is. For example the chinese temples in the video have a delay of 2 seconds, while a small shack would have a tiny delay which is not noticable.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Steps to Reproduce

Not sure

Expected Result

You can build instantly like has always been the case

Observed Result

You cannot build instantly

Platform(s)

PC

Island Code

6570-5231-1418

Video


FORT-922391 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.