Storm Wait Time is not updating in the minimap UI

Summary

The timer that is supposed to countdown until the storm starts to move/shrink does not update at all. It only works if the game you are in the storm has reach the moving phase before. If you then create a new storm the timer updates normally. So the timer always bugs for the first storm, and will continue to bug if the storms used in the game never reach moving phase (in my games this happens often)

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

  1. Place down a basic storm controller device in an empty map without changing settings. Can be done in 1.0 creative, does not need to be UEFN.
  2. Start the game.

Expected Result

The timer under the minimap counts down from 1:59 to 0, then starts the moving phase. See screenshot for expected result, the timer counts down

Observed Result

The timer remains displaying 0:00 for 2 minutes until moving phase. See video

Platform(s)

PC

Island Code

6570-5231-1418

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Also not sure if this is a bug or not but when destroying and making a new storm the timer indicating the Wait Time flashes purple as if the storm is movin, while it is not.

In the first second of the clip you can also see the bug of this post where the timer is 0:00 for the entire wait time. In the next fight it updates from 150s to 0

FORT-1046100 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.