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NiagaraモジュールのDynamicMaterialParametersがエミッタの更新に合わせてデフォルト初期化されてしまいます
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11
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41
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February 6, 2026
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Ideal way to (fast) serialize UScriptStruct cross network
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13
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38
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January 30, 2026
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Spherecast Wheels are Magnetizing Towards Different Objects.
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12
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51
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March 31, 2026
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Iris Replication with bNetLoadOnClient
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11
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39
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February 5, 2026
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Editor crash post loading control rig
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11
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37
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December 9, 2025
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test spawn actor in UActorComponent::BeginFrame
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9
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43
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December 19, 2025
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Location issues of blueprint with bobbing
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12
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47
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February 22, 2026
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MakeTransform causes crash on 5.7.4 standalone, at least when passed to Add Component
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10
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50
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March 25, 2026
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Material LocalPosition node does not work correctly with Nanite Skinned meshes
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9
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41
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December 9, 2025
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My Idea of Bringing Fortnite to Linux
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8
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4347
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September 18, 2025
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PowerVR GE8320 GPUScene 문제
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13
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36
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December 8, 2025
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Editor stalls when opening material instances/changing parameters
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14
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31
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February 5, 2026
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Save Games Files No Longer Show Up in Files - iOS
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14
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34
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February 3, 2026
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Barrier device derenders at close distance
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10
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40
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February 23, 2026
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MotionWarpingComponent/RootMotionModifier doesn't seem to handle blend-out correctly
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10
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36
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January 21, 2026
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SkeletalMeshComponent初期化時にBeginPlayのタイミングでPrimaryComponentTick.bRunOnAnyThreadをtrueにするとLODが固定化される
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10
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35
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January 5, 2026
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Missing world partition navmesh
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11
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34
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January 28, 2026
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同时开启Nanite Tessellasion和VSM,点光源阴影渲染错误
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11
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34
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January 16, 2026
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Issues with NamespacedUserData
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11
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35
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October 27, 2025
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Consumables still not selectable or delete-able.
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9
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59
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March 28, 2026
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UPROPERTY UObject Thread-Safety
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10
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36
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January 28, 2026
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Lawful Explosive Mammoth Pistol does not respect cloaking
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9
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75
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April 1, 2026
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Set Static Mesh not working in separate process
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9
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38
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March 27, 2026
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When are textures loaded into the VRAM?
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10
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34
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January 22, 2026
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iOSでNiagaraシステムを使用するとメモリリークする問題
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14
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29
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January 14, 2026
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GPU Crash with PageFault in ScreenProbeTraceVoxelsCS
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10
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32
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January 6, 2026
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Race placement/position tracker. What am I doing wrong in my blueprint sequence?
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9
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56
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March 10, 2026
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First Person Nanite Mesh Jittering
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9
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34
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January 24, 2026
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Incremental EndPlay may skip actors when UWorld::CleanupActors is called
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9
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32
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December 5, 2025
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Mid Phase waiting unnecessary long dues to dependencies executed on background thread where long lasting tasks are running
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15
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30
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February 10, 2026
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I want to reduce load by performing GC with a finer granularity.
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10
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34
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February 15, 2026
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Lightmap在AMD和Intel芯片的机器上相互丢失
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17
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26
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February 26, 2026
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Calling UpdateSinglePropertyInConfigFile during PostInitProperties silently causes all dynamic config layers to be removed
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10
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29
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January 28, 2026
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Visual artifacts on Adreno GPUs when toggling MSAA Count in runtime
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9
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32
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January 10, 2026
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The Trials 2 – A New First-Person Puzzle Game
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8
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1902
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August 29, 2025
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Overlap end unexpectedly triggering while in volume
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9
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29
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January 8, 2026
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OnActorBeginOverlap and OnComponentBeginOverlap do not fire between the player capsule and the rotating star
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22
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22
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April 3, 2026
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is there a proper way to fade out meshes with distance?
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10
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29
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February 25, 2026
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Mobility set to movable for no reason
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9
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30
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February 11, 2026
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Streaming and instanced components
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17
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22
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February 4, 2026
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Preloading objects using subsystems
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10
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28
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February 5, 2026
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AbilityTasks not Destroyed when parent Ability ends if during Task Activation
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10
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25
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February 5, 2026
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Quixel Derelict Corridor | Unreal Engine 5 Cinematic
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4
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2217
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June 19, 2025
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Unable to use animation data from an animation sequence that does not strictly match the skeleton data
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9
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26
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March 18, 2026
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The DynamicMaterialParameters Niagara module is reset to default when the emitter is updated.
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10
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26
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February 6, 2026
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Cell Shaded Skins have incorrect reflections on Mirrors.
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10
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35
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April 4, 2026
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Mirroring Splines
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9
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27
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March 27, 2026
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Buoancy Boat Physics Causing Boat to Spin
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9
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32
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March 3, 2026
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3d Transparency
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11
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22
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January 23, 2026
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Crash Creating Metahuman Character
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15
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19
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February 17, 2026
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