Summary
Can not check in
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Can not check in
Expected Result
Checked
Observed Result
Can not check in
Platform(s)
PC
Can not check in
Unreal Editor for Fortnite
Assets
Can not check in
Checked
Can not check in
PC
J’ai le même problème depuis la mise à jour 38.10
Still happening after today update… @Flak
FORT-1025739 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.
LogGarbage: Collecting garbage
LogGarbage: GC Reachability Analysis total time: 273.09 ms (273.09 ms on reference traversal)
LogGarbage: 273.09 ms for GC - 0 refs/ms while processing 0 references from 0 objects with 0 clusters
LogGarbage: Freed 84232b from 16 GC contexts
LogGarbage: 2.471000 ms for Gather Unreachable Objects (6922 objects collected / 6858542 scanned with 22 thread(s))
LogGarbage: 29.473301 ms for unhashing unreachable objects (6922 objects unhashed)
LogGarbage: GC purged 6922 objects (2759016 → 2752094) in 11.645ms (1 iteration(s))
LogUObjectHash: Compacting FUObjectHashTables data took 16.40ms
LogSlate: Window ‘Confirm Submit’ being destroyed
SourceControl: Error: Failed to store fragments, remote error: Request put failed: Failed sending command: Server returned error code 3
SourceControl: Error: Failed to put fragment for c4505b8ec40f5b947b098c90fc05ceb2f6dc8a3cc29c697528ceb69512013d63-019a35959d637020a861b53a2070ae01
LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6171.839355
LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6172.259766, Update Interval: 334.822235
The team is taking a look.
@davidpkami could you send me your project ID?
this? 02f17730-42a0-18c4-9d4e-87a111eced3e
Doesn’t look like it, Island code will work!
5361-4274-4374 @Flak