Getting reflection captures to capture movable objects
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0
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689
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January 10, 2017
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HierarchicalInstancedStaticMeshComponent_x has to be movable if you'd like to move
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7
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577
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December 1, 2016
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FBX Scene Import as STATIC? (bug?)
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8
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680
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October 27, 2016
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Movable- collision bug
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2
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318
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October 24, 2016
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Movable static mesh not casting shadows
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6
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6771
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October 4, 2016
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Reflection Capture only working for static objects...
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1
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884
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September 13, 2016
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Will Level Sequencer work with Static StaticMeshes?
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3
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418
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August 28, 2016
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I have a problem with the skylight
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3
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1508
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August 5, 2016
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Physics actor clipping through movable actors
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5
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601
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July 21, 2016
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Static and Movable Material Differences.
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0
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382
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July 11, 2016
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Problem with ILCQ Volume
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1
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867
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May 5, 2016
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Destructible mesh with projectile in movable actor
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0
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354
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April 29, 2016
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How can I light a movable object as a static one?
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1
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5087
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January 7, 2016
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Baked Lighting: how to get soft shadows for movable meshes?
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0
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675
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October 1, 2015
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Movable Light Performance
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2
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1011
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September 27, 2015
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Should I build light if all lights are movable?
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2
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1496
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September 21, 2015
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Which type of lighting is least "expensive," yet still looks good?
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4
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4056
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July 10, 2015
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[BP] How do I change the movement type of a Static Mesh in a Blueprint?
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0
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697
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June 10, 2015
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Static mesh loses collision when set to Movable
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2
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1257
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April 19, 2015
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Station light on movable/destructible objects
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4
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1022
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March 10, 2015
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Shadow Draw-Distance
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7
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23834
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February 9, 2015
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Movable mesh not receiving shadows
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1
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1293
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February 2, 2015
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Moving the NavMeshBounds Volume
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2
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759
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January 19, 2015
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Inaccurate Shadows.
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5
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1742
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December 4, 2014
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Lighting bug on mobile device?
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7
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972
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November 12, 2014
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The mesh has no collision(movable)
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10
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652
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September 29, 2014
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movable actor not getting rendered by point(stationary and movable)
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4
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450
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September 16, 2014
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Is there a way to make the glass window a moveable object?
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2
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358
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September 8, 2014
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Why do movable SM shadows look better than static SM
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2
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1793
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August 29, 2014
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How to rotate static mesh (which isn't movable)
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1
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872
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August 14, 2014
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