Hello all,
I’m making a scene with a seat that has movable arm rests. Basically, i baked the scene last night and the leather material on the whole seat looks great, but arm rest looks completely different to the rest of the seat, it really stands out. I know this is because they are fundamentally different types of object, and the armrest essentially doesn’t bake like the rest of the scene, but is there a way to make the material in the movable object look closer to its baked object counterparts, so it doesn’t stand out so much?
Thanks