Defining a starting point for material when applying triplanar mapping
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1
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71
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June 2, 2024
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UV mapping
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0
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114
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April 25, 2024
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While making a POM material, shadow map is inverted
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5
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330
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April 3, 2024
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How does the input mapping context know that" W" is run forwards?
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3
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388
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October 19, 2023
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Preserving georeferenced position?
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11
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502
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June 20, 2023
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Is it possible to project texture based on camera view.
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9
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12069
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May 12, 2023
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How to Make a Grand-Strategy-like Interactive Map
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8
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17043
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January 10, 2023
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Capacitive Touch Input of the Oculus Quest 2 with OpenXR Plugin
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0
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659
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December 6, 2022
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How to map directional object movement to right analog stick?
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3
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1106
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September 7, 2021
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How to Referenece geospatial data with Cesium?
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0
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450
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August 19, 2021
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Is there a way to use triplanar with displacement in local space ?
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0
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719
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July 29, 2021
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ms Default Material Displacement
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0
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674
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April 8, 2021
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How do I get keyboard events in user widget?
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13
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1781
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March 31, 2021
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POM circular distortions
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1
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868
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March 18, 2021
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ScreenPosition mapping for specific cinecamera
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0
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413
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November 12, 2020
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Realistic world mapping in world composition?
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1
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502
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June 26, 2020
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Object aligned textures how?
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2
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1516
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March 14, 2020
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Panoramic projection on multiple objects
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0
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414
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January 30, 2020
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Spherical Projection Mapping
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4
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1642
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November 1, 2019
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MatCap texture math / How to get accurate screenspace normals?
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2
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512
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May 30, 2019
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Match landscape texture from DEM map
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1
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528
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March 12, 2019
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テクスチャの反映の違いについてお教えください。
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2
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477
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November 29, 2018
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My exported Input.ini is half written in Kanji
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1
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507
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October 16, 2018
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Cable Component is stiff?
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0
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481
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May 24, 2018
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Changing input at runtime
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0
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1210
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October 17, 2017
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Is there is way to Combine Absolute World Position with Parallex Occlusion Mapping ?
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2
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1388
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July 10, 2017
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Change UMG Button "select" mapping
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0
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692
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June 13, 2017
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How mapping texture to procedural object from static scaleable meshes?
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0
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786
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June 1, 2017
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"Orient" parallax occlusion mapping (with normals ?)
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0
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485
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April 30, 2017
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Texture mapping coordinates wrong
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6
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1583
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March 28, 2017
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