Dinamic, stationary and static baking light
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3
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1209
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August 16, 2017
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Can't generate UV Lightmaps for Custom models
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4
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1206
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August 6, 2017
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Lightmaps stuck displaying Lowest Quality
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3
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1685
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June 21, 2017
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Possible to Bake Lightmass for two overlapping static objects without them affecting each other?
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1
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379
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June 19, 2017
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How do I get streamed instance level built light maps showing in persistent level?
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1
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348
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June 6, 2017
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Weird color after bake
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9
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717
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April 5, 2017
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Does baked AO work in 4.14?
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0
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494
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February 24, 2017
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AO not affecting landscape
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2
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704
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January 8, 2017
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How to set to movable without loose lightmaps on actor?
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2
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1434
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December 7, 2016
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Setting up two versions of a room
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0
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220
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November 20, 2016
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Assertion failed during baking
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7
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432
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October 4, 2016
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Building lighting on static mesh cause weird shadows
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7
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594
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August 10, 2016
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Baked GI and AO but real-time shadows?
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2
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453
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August 1, 2016
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When adding one more mesh, lightbake is suddenly darker
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0
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281
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July 15, 2016
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What are the possibility values that can adjust after light bake?
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0
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226
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July 10, 2016
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4.12 Lightmass : no GI on Actor hidden in game
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1
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404
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June 10, 2016
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Can you bake static shadows inside a spawned actor?
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2
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693
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June 9, 2016
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Are black spots after lighting bake supposed to happen?
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0
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582
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June 7, 2016
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How do you bake ray-traced shadows?
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1
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814
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June 3, 2016
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Inconsistent lighting bakes
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1
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442
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May 17, 2016
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Strange dark triangles
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3
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1185
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April 17, 2016
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Converting blueprint track generator to C++ - built lighting problem
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1
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623
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April 13, 2016
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Light maps break with construction script
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0
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382
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April 12, 2016
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lighting problem
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0
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172
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March 15, 2016
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Lights not working in 4.7's HTML 5 packaging
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5
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1802
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January 26, 2016
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Point light with small radius missing from light bake
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5
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937
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January 22, 2016
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Lightmaps are completely not working
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11
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2946
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August 26, 2015
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Dynamic door baking lightmap
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9
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2556
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July 19, 2015
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How to turn off a light for light mass baking ?
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4
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893
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July 13, 2015
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Grid artifact appearing when using static lights
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5
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1097
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July 8, 2015
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