Weird color after bake

So, in one of my rooms, it for some random reason bakes green color into lighmap. I have no idea why, since in other room (that has the same setup) is totally fine. It all started after I put tables in. All rooms have the same setup, one stationary light, one box reflection capture.

https://dl.dropboxusercontent.com/s/xp6tmewysnxq2o0/Snímek%20obrazovky%20(946).png?dl=0

https://dl.dropboxusercontent.com/s/kteyd2qvwy3roi9/Snímek%20obrazovky%20(947).png?dl=0

I’d appreciate quick help, since I’m on a tight deadline (Thursday evening). Thank you!

Did you solve this?

Yes. Even tho the light had the same parameters as other lights (I did copy-paste batch) I deleted it and copy pasted light from another room and the problem was gone. It also may have been error coloring that I didn’t notice was turned on. To be honest I have no idea what solved it, but I fixed it somehow and in that moment that mattered to me.

TL;DR for those who face the same problem:

  1. Try to replace the light

  2. Make sure error coloring is turned off

Thank you,

but I don’t have a light in this room Office - Unreal Editor (379 kb) закачан 5 апреля 2017 г. Joxi
error coloring is disabled.
very strange(

And what is the problem exactly? I don’t see any.

bad room in green color.

To be honest, I don’t see any green in that room. Maybe it’s visible from another angle?

http://joxi.ru/vAWDNayS1lV9wr

and it without tree too.
small green.

http://joxi.ru/4Ak3k4GSylKvoA

My best guess is the tree, try to remove it and see if anything changes. Make sure to bake the light. If that doesn’t help, I’m out of options, I was using UE4 only for very short period of time so my knowledge is very limited and I’m not working in UE4 anymore.

Thank’s for trying to help)