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When is Epic going to optimize Single Layer Water complexity?
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3
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120
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July 3, 2026
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Modified the collision of a mesh and now the player (character) can't step on it.
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0
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46
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July 3, 2026
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Mesh Terrain + Lake Modifier Odd Edges
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2
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130
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July 3, 2026
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[PCG] Why I get this error with Density?
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0
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191
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July 2, 2026
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Ue5 landscape painting layer issue
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13
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1187
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July 2, 2026
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Waterbody Ocean + Brush modifiers
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2
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146
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July 2, 2026
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Can someone explain Swing 1/2 and Twist?
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4
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5030
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July 1, 2026
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Landscape Components rendering issues
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4
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167
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June 30, 2026
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SpeedTree Wind breaks on Foliage/PCG
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1
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132
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June 30, 2026
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SpeedTree Wind breaks on Foliage/PCG – trunk bending from base (works fine as Static Mesh)
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1
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113
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June 30, 2026
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Weird black effect on consoles/PC with ambient occlusion
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1
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32
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June 29, 2026
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Hard/sharp visual transition between River and Lake components
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1
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86
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June 29, 2026
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Unreal semantic search tutorial
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1
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122
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June 28, 2026
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FAB Assets Not Compatible with UE 5.5? And, Can FAB Assets Be Brought into Maya?
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0
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51
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June 27, 2026
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texture is showing stretched in viewport and when rendered.
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0
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58
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June 26, 2026
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UE 5.8 Nav Mesh Bounds Volume Collision Presets Locked
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0
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97
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June 25, 2026
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Chaos destruction - save end state
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2
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816
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June 25, 2026
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How align objects on its corners?
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6
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192
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June 26, 2026
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UE5.8 Nanite disappear from mesh terrain
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0
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86
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June 24, 2026
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How to properly optimize large maps
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1
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139
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June 23, 2026
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Mesh Terrain/Mesh Partition 5.8
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5
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457
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July 7, 2026
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Severe Game Thread slowdown with Megaplants + Nanite Foliage at scale (UE 5.7.2)
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10
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612
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June 22, 2026
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Does 5.8 Mesh Terrain support creation of a terrain at runtime in a packaged build?
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1
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177
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June 21, 2026
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Outliner just reversed alphabetical order
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2
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54
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June 21, 2026
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Why is my water simulating in front of player?
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2
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64
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June 21, 2026
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Spline Remesh Modifier for UE 5.8 Mesh Landscape
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0
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78
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June 21, 2026
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Why cant i paint my Terrain?
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10
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37795
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June 20, 2026
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Bad transition between river and lake
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2
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100
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June 19, 2026
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How Do I Recreate GPU PCG Grass with UE 5.8 Mesh Terrain?
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0
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159
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June 19, 2026
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Find Collision UV with Hit Under Cursor Always returns false
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4
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1300
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June 19, 2026
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