Physics material/friction not working on Physics Assets (skeletal mesh)

Using UE 4.xx. and a physics asset built from a skeletal mesh. No matter where the physics material is set on the bodies , no friction is getting applied.

The same physics material applied to simulated static meshes works as expected between the static meshes. The physics asset skeletal mesh always behaves/slides as if no friction is there. Is this a known issue.

Physics material has been applied both at the material, body and skeletal mesh level.

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Same issue here. No matter what I try the physics material doesn’t seem to work. For my game I could semi-fake it using the linear damping settings in the physics tab of my physics actor.

This needs to be fixed, though.

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