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Syncing a world partition level so it updates external actors (SVN)
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5
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999
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April 9, 2026
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Unable to detect system-level svn binary
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2
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36
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April 9, 2026
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Plugin dependent on another plugin
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13
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30646
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April 9, 2026
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Landscape Mesh Extraction Tool & Procedural Cliff Generation
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0
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30
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April 9, 2026
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Working with Crypto settings with a packaged build
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5
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14
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April 8, 2026
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UnrealBuildTool, SubmitTool: SubmitTool's default `NonUnityAndStaticAnalysis` validator fails when an Engine source file is checked out by trying to include `Engine\Restricted\NotForLicensees\Binaries\Win64\AutoRTFM`
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2
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42
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April 8, 2026
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EditorPerf.xml / EditorPerfStats.CSV uses wrong stat names and errors when ran with RunTraceSummary
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2
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14
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April 8, 2026
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Is Visual Studio 2026 planned to be supported by UAT?
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5
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271
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April 8, 2026
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Setting Static Switch parameters of a Material Instance in Python
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11
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4028
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April 7, 2026
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With PCG how can I place points at lots of pre-specified locations?
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1
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108
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April 7, 2026
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Issues with Bundled PSO Cache When Using Chunks
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20
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43
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April 7, 2026
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PCG Static Mesh Spawner silently ignores "Static Mesh Component Property Overrides" when Execute on the GPU is enabled
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5
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74
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April 7, 2026
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The check to avoid assigning distributed builds to the requester’s machine does not work properly in HordeServer.Compute.ComputeService.
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6
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20
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April 7, 2026
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First PIE for editor session always seems to be compiling shaders/etc.
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1
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16
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April 7, 2026
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CachedAssetRegistryDiscovery.bin rename failure when multiple volumes hit PlatformFileJournal wrap
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2
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15
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April 6, 2026
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USD Export crashes when sub level holds level instance
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2
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12
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April 6, 2026
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[Open Source] soft-ue-cli — Control UE5 from the terminal or via MCP (60+ commands)
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0
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233
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April 6, 2026
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Clothing Asset problem
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0
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17
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April 3, 2026
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Spot Light USD Export Produces Incorrect Intensity Values Based on Cone Angle and Source Radius
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2
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30
|
April 3, 2026
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Graph Capturer V2 Plugin
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1
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46
|
April 3, 2026
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Potential bug when Linked State Tree Overrides are checking for ContextData compatibility with the RootStateTree
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5
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12
|
April 3, 2026
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Adding support for State Tree Linked Asset Overrides when the Overriding State Tree matches the runtime Owner context
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5
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26
|
April 3, 2026
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Copy 3rd Party DLLs to Binaries folder does not work for Engine Plugin - How to solve?
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6
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2346
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April 3, 2026
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ChooserTable 使用 C++ UStruct 作为 Input
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4
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25
|
April 3, 2026
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Standalone UE programs no longer compile in 5.7
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3
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22
|
April 3, 2026
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How do I re-download engine built-in plugin (Common UI) after deleting it?
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3
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46
|
April 3, 2026
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Multiplayer Server Scaling System (Pixel Streaming Compatible)
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0
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41
|
April 2, 2026
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Xverse plugin for gaussian splats
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5
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1526
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April 2, 2026
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UPROPERTY(Config) object references: direct TObjectPtr is rejected by UHT, but nested TObjectPtr inside a Config struct is allowed
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6
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19
|
April 2, 2026
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MINOR BUG: Datasmith exporter Plugin - Camera export
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0
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20
|
April 2, 2026
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