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Is VALIDATE_UNIFORM_BUFFER_LIFETIME still work ?
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11
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105
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September 9, 2025
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Chaos::TAABBTree memory consumption and weird flat structure
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11
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119
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June 4, 2025
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Offset Scene Texture on screen
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11
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118
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April 20, 2025
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Can clip thru walls on game start and after few seconds the walls become solid and character can't go past a certain point north.
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9
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136
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July 14, 2025
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The "Launch session don't work for me"
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9
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130
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July 8, 2025
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How to see if collision component is overlaping static mesh?
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16
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91
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November 18, 2025
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Let Full Body IK account for changes in bone lengths in animation
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10
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117
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July 14, 2025
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How to get absolute actor velocity (cine camera actor)?
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10
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135
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June 2, 2025
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Horde Artifacts transfer crashes on Internal Server Error
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10
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115
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May 16, 2025
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Character moving while dead!!!!!
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11
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117
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May 2, 2025
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What widget to create this?
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10
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120
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April 13, 2025
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VR Accessibility tool
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12
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107
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July 1, 2025
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Lobby System NEEDS Rethinking!
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9
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155
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August 8, 2025
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Game ANimation Sample Crash
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9
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131
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March 5, 2025
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Change material static mesh
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11
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119
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August 27, 2025
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Ensure condition failed: DrawData.VisibleInstanceCount <= DrawData.TotalInstanceCount
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11
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106
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August 12, 2025
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FindCreativeObjectsWithTag doesn't get all the tagged objets if the map is played with a private code on PC
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9
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138
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August 8, 2025
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Unstreaming and Streaming a level causes client actor to get destroyed and not spawn again
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13
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102
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May 26, 2025
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Holes in Mesh when using Laserscans - difference RealityCapture and RealityScan
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10
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111
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August 4, 2025
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Why was my product not approved?
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11
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111
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January 29, 2025
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My island has lost experience
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9
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140
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September 25, 2025
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クック時に特定のプラグインをdisableにしたい
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9
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126
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May 19, 2025
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Why Ground Control Points move? They should be fixed coordinates!
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9
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124
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February 25, 2025
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Converting Mouse to Custom Viewport
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11
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117
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May 13, 2025
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Nanite设置中位置精度无法应用至静态网格体
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17
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87
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September 3, 2025
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Blueprint reinstancing may retain references to old objects after duplication
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14
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94
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August 19, 2025
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"What is the next step to start making the game?"
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10
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120
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March 14, 2025
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How to detect when player is near?
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9
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125
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September 15, 2025
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同様のコマンドでのInstalledBuildの成果物が、UE5.4とUE5.6の比較でUE5.6側に著しい不足が在る
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14
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91
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October 15, 2025
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A puzzle dealing with three items to open a door.
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9
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82
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May 13, 2025
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Cloud Shadows Artifact Sky Atmosphere
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13
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96
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September 19, 2025
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Non-updating FAB earning balance
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10
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151
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August 24, 2025
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Implementing VR Teleport Locomotion on Imported Model in New Level
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10
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133
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January 23, 2025
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Capsule Component doesn't follow mesh when sliding
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10
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128
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April 17, 2025
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How to Merge/Align 2 "Laser Scan" Components Imported With An Exact Registration?
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9
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118
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March 27, 2025
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Preview platform settings missing
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11
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136
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September 16, 2025
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Can we have some clarity on a response from the Epic Picks email + My views
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12
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136
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October 28, 2025
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Epic Games Launcher Fails to Start Update on AWS EC2 Instance – "Having Trouble Connecting"
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12
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98
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August 11, 2025
|
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Pixie & Robots Devlog
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18
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108
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December 12, 2025
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ある特定のプラットフォームのみ、起動時にFLinkerLoad::PreloadでASSERTとなります。
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14
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107
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May 16, 2025
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Help with stoping key press
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10
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125
|
September 11, 2025
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Progressively Getting More Random Packaging Error
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10
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123
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August 10, 2025
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How to attach array of static meshes to rotating actor?
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11
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112
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May 23, 2025
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Texture rotation resets after full rotation
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10
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117
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January 4, 2025
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PoseSearch Query is flipped 180 degrees 1 frame after a capsule/actor rotation happens.
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15
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89
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September 10, 2025
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PSO Precaching Misses from FastVRAM mismatch in base pass shaders
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9
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132
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September 1, 2025
|
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Turning a self object reference into a soft object reference
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9
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71
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April 27, 2025
|
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Collisions - I just can't get them working! PLEASE HELP!
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11
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123
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September 5, 2025
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Why does my game break when standing on landscape but not when standing on a mesh?
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12
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124
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March 23, 2025
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Bug with creating a Blueprint Child asset through Editor Utility Blueprints?
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12
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97
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May 11, 2025
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