A puzzle dealing with three items to open a door.

Hello, this is my first time using this forum for help with something I am stumped on. I am trying to make a puzzle where the player has to interact with three wind chimes in the correct order to open a door, but I cannot get it to look at the three indexes all together. I have a couple of pictures below with the puzzle manager and what the chime blueprint looks like. The player blueprint calls on the chime blueprint first. Any help would be appreciated.





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You can just compare the arrays like this

You also seem to be clearing the player sequence if it’s incorrect. Which it will be for the first 2 chimes.

You only need to check when the array length = 3, you also need to limit the array len to 3 :slight_smile:

Thank you very much, I knew I was missing something!

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