Character Physics Problem when going high
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0
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332
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March 3, 2018
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Trouble with Integet and Float
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4
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289
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February 15, 2018
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Add Force at Location Precise
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2
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1003
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December 18, 2017
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Problem with simple material packing
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0
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255
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December 17, 2017
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Check Float number going up or down
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7
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3335
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November 8, 2017
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Changing float for "Get Foward Vector" later in code
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2
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322
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November 5, 2017
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String coordinates sending character to center of world
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0
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332
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October 30, 2017
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Change float for specific time
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2
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527
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October 22, 2017
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How to create a floating movement for first person character
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0
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480
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July 31, 2017
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Single float compare
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1
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773
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July 23, 2017
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Set a float's value from a texture's color near the player
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1
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371
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June 11, 2017
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Floating point addition error
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2
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1386
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May 29, 2017
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Why is my VR Pawn floating in the air?
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0
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721
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May 29, 2017
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I can't set Float to 0 with a +0.2 Timer
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4
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554
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May 11, 2017
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Ease In values for post-process exposure
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1
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455
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May 2, 2017
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Converting to percentage value?
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3
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2792
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April 7, 2017
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Convert std::vector to TArray
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2
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7007
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April 2, 2017
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Float precision with vector key maps
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6
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1673
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March 20, 2017
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Why would a vehicle float
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4
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812
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February 26, 2017
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Sequencer doesn't update/read the values?
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6
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1400
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February 3, 2017
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Need Help Saving High Score Float Variable (Blueprints)
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9
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1270
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January 20, 2017
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Anyway to save Game Time Since Creation and set this to Game State later?
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2
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501
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December 27, 2016
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Cascade distribute Float uniform not working as expected
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5
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916
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December 16, 2016
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How to reset gravity when float = value? (Jetpack System)
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0
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595
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November 27, 2016
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Get Amplitude returning -nan(ind) float value
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2
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1260
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November 24, 2016
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Multiplayer Variable Replication
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0
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440
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November 4, 2016
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Changing the material of a skeletal mesh with UI slider
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2
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1445
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October 2, 2016
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Float pointing errors in calculation
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2
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381
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September 17, 2016
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数値の代入のアニメーション
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3
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479
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September 13, 2016
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How to add local rotation with integer in Blueprint?
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3
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897
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July 24, 2016
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